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Messages - GyroTech

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1
Technical Help: IN GAME bugs (after loading world) /
« on: January 06, 2005, 03:46:14 pm »
Try looking in the thread here

I have the same problem and am currently trying to fix it...

2
I just downloaded the Windows client from the webserver last night to have a go at this game. Once I had created an account and tried to login, I was told I needed to update.
No problem.
So I run the updater, it downloads the updater v1.0.2.2, lots of console windows flash up and the updater tells me to restart the updater.
No Problem.
I run the updater to find all the text gone.
Big problem.
Not in the updater, setup, or actucal client is there any text what so ever. I tried uninstalling and reinstalling, but the same problem occurs when I update, I also tried reinstalling without uninstalling first and still the problem haunts me.

I run a w2k sp4 system, plenty of everything to run the game, and all drivers up to date and shiny new. My grapics card is an ATI 9700 Pro.

Is anyone else having this problem (I have a friend running XP Home which he says works fine) and does anyone know how I can fix it??

TIA

Gyro

3
Newbie Help (Start Here) /
« on: January 03, 2005, 09:01:15 pm »
Quote
Originally posted by Fish
This is the required files to build CS.

--snip--
ASCII Art Library
This library is used for 2D rendering in text mode. This is optional and only needed for fun. Currently a modified version of aalib is required and can be downloaded from:
http://aa-project.sourceforge.net/

Maps: Needed if you want to see examples of Crystal Space at work. A few data files are provided in the Crystal Space release itself, but more can be downloaded from http://ftp://ftp.sunsite.dk/pub/projects/crystal/. Most files can just be placed in the CS/data directory.


I got as far as getting a blank screen. I ran out of time. I need to get the Maps code loaded so if you get this to work I will be :D and asking you for tips. Maybe we can write a quick and dirty SuSE howto on CS and PlaneShift. SuSE seams to have extra requirements not covered. I have compiled CS with no problems in the past.

I found that is helped to blow out CS and try again at one point. It seamed to help. However if I get it to work I will test that out to see if I an just fooling my self.


The only thing i don\'t have from your list was NASM, which is now installed and I\' jamming the entire source tree once again...

I hve noticed, however, in my ./configure-jam output, it can not find the GLX headers\\libraries... since the missing file for me is glx2d, this may well be the problem  :))  But, with SuSE being SuSE, I have no idea where they might be hidden away...

Anyone else know??

4
Newbie Help (Start Here) /
« on: January 03, 2005, 01:25:39 pm »
both mesa and mesa_devel are installed on my system.
Did you mean /only/ mesa_devel should be installed??

5
Newbie Help (Start Here) / Crystal Space compile problems on SuSE 9.1
« on: January 03, 2005, 04:18:21 am »
And before anyones says anything, I\'ve been to http://www.planeshift3d.com/wbboard/thread.php?threadid=9344&boardid=1&sid=ccce1f5cbef82aaee3145398820f508f&page=1!!

I\'ve got jam 2.5 (proper jam, not the bjam that SuSE wants) and I can compile other apps without problems (bar the stupid stupid places SuSE puts libraries...).
My problem is although using the steps from http://www16.brinkster.com/acraig/planeshift/buildmb.html, I can compile CS just fine, jam comlpetes with 1050 files updated. The problem comes when running the walktest :-

./walktest --recalc --relight
Warning: Failed to load `glx2d\'; use \'-verbose\' argument for details.
Warning: Failed to load `glx2d\'; use \'-verbose\' argument for details.
Segmentation fault

so when I try adding the verbose option I get :-

./walktest --recalc --relight -verbose
Warning: Failed to load `glx2d\'; reason(s):
/home/tim/psdev/CS/glx2d.so: File not found
/home/tim/psdev/CS/lib/glx2d.so: File not found
./glx2d.so: File not found
/home/tim/psdev/CS/glx2d.so: File not found
Warning: Failed to load `glx2d\'; reason(s):
/home/tim/psdev/CS/glx2d.so: File not found
/home/tim/psdev/CS/libglx2d.so: File not found
/home/tim/psdev/CS/lib/glx2d.so: File not found
/home/tim/psdev/CS/lib/libglx2d.so: File not found
./glx2d.so: File not found
./libglx2d.so: File not found
/home/tim/psdev/CS/glx2d.so: File not found
/home/tim/psdev/CS/libglx2d.so: File not found
Segmentation fault

and sure enough, I cannot find a glx2d anywhere. I have, however, managed to find wht seems to be the source and header files for the library in /plugins/video/canvas/openglx
So it seems there are there and not being made. Are there any commands I could try to find out why it seems to be skipping this rather important file??

I really am interested in PS so I would appriciate any help given.

TIA

Gyro

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