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Messages - zakalawe

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Mac OSX Specific Issues / Updater crashes after updating
« on: January 12, 2005, 05:57:54 pm »
So, I re-ran the updater, and this time, it updated itself. Downloaded new files, including a new updater binary. It finished, I re-ran it (to update PS), but now it crashes.

Ho hum.

Stdout:

aspersion:~/Desktop/PlaneShift 3D jmt$ ./updater.app/Contents/MacOS/updater
SCF_WARNING: class crystalspace.graphics3d.opengl (from /Users/jmt/Desktop/PlaneShift 3D/updater.app/Contents/Resources/glrender3d.csplugin) has already been registered in the same context `app\' (in /Users/jmt/Desktop/PlaneShift 3D/updater.app/Contents/Resources/gl3d.csplugin)
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine

WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: Applied: Work around broken ATI point sprites
NOTIFY: OpenGL renderer: ATI Radeon 9600 OpenGL Engine (vendor: ATI Technologies Inc.) version 1.5 ATI-1.3.36
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
Bus error

Crash Log:

Host Name:      aspersion.local
Date/Time:      2005-01-12 16:52:29 +0000
OS Version:     10.3.7 (Build 7S215)
Report Version: 2

Command: updater
Path:    ./updater.app/Contents/MacOS/updater
Version: 0.1 (0)
PID:     12673
Thread:  0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0 Crashed:
0   gl3d.csbundle         0x01cbd580 0x1c75000 + 0x48580
1   gl3d.csbundle         0x01cbad60 0x1c75000 + 0x45d60
2   gl3d.csbundle         0x01c7ad60 csGLGraphics3D::Open() + 0x39c
3   gl3d.csbundle      0x01c81e5c csGLGraphics3D::HandleEvent(iEvent&) + 0x5c
4   updater               0x000bab1c csEventQueue::Dispatch(iEvent&) + 0x94 (psmoney.cpp:226)
5   updater              0x0008ee18 csInitializer::OpenApplication(iObjectRegistry*) + 0xec (psmoney.cpp:226)
6   updater             0x000089c8 psUpdaterEngine::InitializeCS() + 0x5e0 (psupdaterengine.cpp:421)
7   updater             0x00009a64 main + 0x66c (psupdaterengine.cpp:558)
8   updater            0x000027bc _start + 0x17c (crt.c:267)
9   updater            0x0000263c start + 0x30

Thread 1:
0   libSystem.B.dylib   0x900074c8 mach_msg_trap + 0x8
1   libSystem.B.dylib     0x90007018 mach_msg + 0x38
2   com.apple.opengl      0x90d66608 glcDebugListener + 0xfc
3   libSystem.B.dylib     0x900246e8 _pthread_body + 0x28

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