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Messages - Sanderfox

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1
Technical Help: IN GAME bugs (after loading world) /
« on: January 18, 2005, 09:01:38 pm »
Yay!!! it worked !! Tnx a lot !! :D

2
Technical Help: IN GAME bugs (after loading world) /
« on: January 18, 2005, 05:22:27 pm »
Didn\'t work....:(

Anyone ?

3
Technical Help: IN GAME bugs (after loading world) /
« on: January 18, 2005, 07:41:57 am »
I was 220.1 mb, but I copied over a clean art folder, so I\'m re-updating the art again, maybe it will go right this time...

4
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 10:05:08 pm »
Oops, sorry, I forgot :)
I updated again, but still: all files are up to date.
So....what should I do ?

5
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 09:48:03 pm »
I think I did, but I\'ll check...

6
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 08:55:46 pm »
I used this guide:

http://laanx.fragnetics.com/gentoo.html


So everything is very local and only There, and I never even had MB installed :S

7
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 08:30:24 pm »
I\'m using linux, so I don\'t have a registry :P

I compiled _everything_ from cvs yesterday, so I think I have very up2date sources, but in other words: I should just remove PS, Cel, etc. and than compile it again from scratch ?

8
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 06:24:15 pm »
Nope, it didn\'t work. I now have the latest art, but still I have the problem.

Anyone any other ideas ?

9
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 05:14:29 pm »
The updater said all files were up2date, so I pulled PS from cvs again in a new directory, renamed the old art folder to art2 and copied over the new art dir (that\'s still empty ofcourse). I\'m now getting the art with the updater. I hope this\'ll work...

10
Technical Help: IN GAME bugs (after loading world) /
« on: January 17, 2005, 05:03:19 pm »
I did that after the first time I noticed, but it didn\'t help. I\'ll try to update again...

11
Hi,

I installed PS yesterday with success, but when I\'m at the screen to make my character and I move my mouse pointer, the image keeps behind, so finally the entire screen gets full of mouse pointers.

For a screenshot see here:

http://www.sanderfox.nl/Screenshot-PlaneShift-Crystal-Blue.png


Anyone an idea how to solve this ?

12
Technical Help: IN GAME bugs (after loading world) / Another problem
« on: January 16, 2005, 06:22:50 pm »
Hi

I installed PS and all the required packages from cvs today following the how-to located here: http://laanx.fragnetics.com/gentoo.html

I used the updater, ran pssetup, but when I want to start psclient, the PS screen comes up, but doesn\'t continue and I get this error in the shell:

planeshift.application.client:
  psEngine initialized.
Creating psnetconnection 85dd610!
DLERROR (/home/sanderfox/Planeshift/cel/stdphyslayer.csplugin): /home/sanderfox/Planeshift/cel/stdphyslayer.so: undefined symbol: _ZN10celMessageC1EPKcPc

crystalspace.pluginmgr.loadplugin:
  WARNING: could not load plugin \'cel.physicallayer\'
Couldn\'t load plugin for PlLayer.


Anyone any idea what this means and how I should be able to fix this ?

Sanderfox


Edit: I\'m sorry, this seems to be a duplicate of http://planeshift.oodlz.com/wbboard/thread.php?threadid=13490&boardid=17&styleid=3&sid=14498b55102984204c4133fe53d66cbe

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