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Messages - kosmiq

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General Discussion / Niber banned and thread deleted, why?
« on: October 15, 2005, 04:11:45 am »
Hi!

I am pretty fresh to the Planeshift community and the game itself, even if Niber have promoted the game and tried to get me to play seriously the last 3 years... :p

However I am aware that he recently created a thread where he pointed out some things he think can be done better in Planeshift. But I noticed that the thread is no longer existing and that niber has been banned.

Why is that? Is he not allowed to express his feelings about the project and give feedback since he has been part of the team and actually done a few things in the game?
Like the shields, the deathrealm and the magicshop (those are the ones I know of atleast).

I am not the one to judge how you run your forums but I find it disturbing that you deleted the thread where he pointed out flaws. Perhaps his ideas and thoughts could\'ve helped Planeshift become better and be developed faster with less bugs?

Because if we look at the project a little objective I find the following things disturbing:
Planeshift has been in development during the past 5 years (or something like that atleast) and the current version of it is 0.3xx. Is that was is done in 5 years?
It seems as if alot of people comes in and goes out to/from the project almost all the time.
It feels as if little is added in the updates. I have however not tried the latest version because lack of interest after the last few ones.

I have on the other hand no idea what your final goals are. But I suspect that you have set them high and are aiming to reach them. However I think that the lack of updates really is making people look for alternatives that gets developed faster.

I think that some of you can prove me wrong on several points here, but this is my personal opinion.

kosmiq, out!

2
Technical Help: Problems BEFORE entering the game /
« on: January 19, 2005, 09:40:31 am »
Hmmm a little late maybe.
But here\'s my little thought of the whole thing.

Since xbox is a Microsoft console it doesn\'t use Linux as retail (even if it would be cool if it had Linux from retail).
The xbox has a stripped down Windows 2000 OS (the core is about 500kb on the xbox version).
Planeshift should be able to run fine on the xbox if you can get it working. I guess that the biggest problem would actually be to get Planeshift to accept the graphicscard as it is a custom one from nVidia and not a regular GF 4200.

With a little tweaking in the code, yes it would be possible to get it running fine I guess.

Hope that solves something atleast...

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