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Messages - Janbur

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1
Wish list /
« on: February 23, 2005, 04:20:39 am »
OK, I give.  I now understand that full names would be a pain in the butt for /commands.  However, there still should be an easier method of getting your name changed.  Perhaps an online form either on the site or in the game that goes to a GM...  I\'m just having a hard time finding a GM to do this for me.

2
Wish list /
« on: February 22, 2005, 10:01:24 pm »
Moogie, in response to your points:

First point: Ok, I guess if that\'s the way it must be, then how about a \"Change Name Request\" function or something.  I\'ve been hunting for a GM for 2 days now so I can ask for a name change.

Second point: I only want one character, but I could see where if there is a really passionate guild war, someone could create another character and join the opposing guild to see what is going on there.  As for the account, I meant more from a DB design perspective.  I\'m sure we are all referenced by our IDs in the DB, not \"Moogie\" or \"Janbur\".  It looks like to me they could do this reference for guild memberships on our account IDs so that once we are in a guild, we are in a guild regardless of the character we are paying with.  In hindsight, if you really want to view it from a role-playing perspective, I suppose someone could do what I mentioned above and play both sides of the fence, in which you wouldn\'t want to do this.  You\'d want the ability to have your guild memberships based on your character.

Third point: I\'m not saying to make the last name the unique identifier, I said the full name.  So Sue Jones could marry Tom Smith and they could be known as Sue Smith and Tom Smith.  However, with what I proposed, there couldn\'t be two Tom Smiths.  There could be a Tom Smith and a Tom Jones though.  Does that make more sense?  I just think that since we are identified uniquely by our full names in real life that it should be that way in the game.

An additional point: You sounded pretty torqued about my suggestions.  Wow, this is just a wish list.  I didn\'t mean to offend.

3
Wish list /
« on: February 22, 2005, 09:15:35 pm »
RalphMW,

Most of the x86_64 distros out there install the x86_64 versions of libraries by default, and leave the i386/i686 versions out.  This could be part of your problem.  You could launch PS with strace preceding it to perhaps get a capture of what lib it\'s trying to access.  A useful implementation of the command would be:

strace -f -F -o strace.out

where is the PS launch command.  The -f and -F tell strace to follow and capture forks and vforks and the -o spits out the output file to strace.out.  If you happen to find out something that indicates a missing library, you could install that and give it a try.  Be carefuly when using RPMs though.  The RPM db doesn\'t differentiate between the two versions, so if you have a package installed for both, there will be 2 identical entries in the RPM db for that package.  I don\'t know how to treat them as unique after that.

4
Wish list /
« on: February 22, 2005, 08:50:34 pm »
I agree, I had 8000 tria worth of glyphs and two long swords.  I lost everything and being that I started playing on the 14th, I was really screwed.  I cannot repeat that \"one\" quest with the big payload, so I\'ve just decided to start over with a new character.  I\'m all for having more critters (gobbles, rogues, etc.) drop stuff after killing them.  That would help, or even having a bigger payoff for mining stuff.  It takes forever to do that and you get like 20 tria for it.

5
Wish list / The ability to change your name
« on: February 22, 2005, 08:42:22 pm »
I was hit by the wipe bug last week.  I wanted to take that opportunity to create a new character and start from scratch, but I wanted to maintain my name.  In order to do so in today\'s version, I have to get a GM to either rename or delete my current character, which will free my name up for my new character.  I will have to rejoin my guild and everything.  Perhaps in tomorrow\'s version there will be a method of doing this myself.

As for the need to rejoin my guild, should this really by tied to a specific character?  Doesn\'t this mean that I could create a lot of characters and be in different guilds at the same time.  This would create a conflict of interest for guild wars.  I would rather see us referenced by our account as opposed to our character name for things like this.  That may create additional problems I haven\'t thought of, but I figured I\'d get the idea out there anyway.

One final thing with names, PS can\'t handle two first names that are the same.  So, if I wanted one character to be named Janbur Ghent and one to be Janbur Erdman, I wouldn\'t be able to do it.  Isn\'t it a little restrictive to require everyone to have unique first names?  I would rather see it look for unique full names instead.

6
Technical Help: IN GAME bugs (after loading world) /
« on: February 20, 2005, 08:39:03 pm »
OK, thanks.  I was searching for \"communications window\" and didn\'t get anything returned.  Let\'s everyone keep in mind though that shift and clicking is necessary when zooming in and out of the third person follow view.  This is documented and necessary.  IMO, I think it would be bad to disable this unless they provided a new zoom mechanism.

7
Wish list /
« on: February 20, 2005, 04:14:44 pm »
Good point, I figured that it was unfeasible.  It\'s really no different than the different \'mods\' I have to download for CoD or BF:1942.  Those are set to auto-download.  The only difference is that the mods are usually huge, because they are landscape textures or new maps entirely.  I was hoping that the texture files for the characters were much smaller, but I guess in the worst case scenario, if there were 100,000 players that you encountered that had a custom skin, you\'d have to download 100,000 skins, and yes, that could be a problem.

8
I\'ve had a problem recently where the comm. window becomes unusable.  The text in the window becomes \"draggable\" and I can\'t type in the window any more unless I click on the outside border of the window.  I don\'t know what prompts this, but it\'s happened several times over the last week.  I submitted a petition, but it was chucked for some reason.

9
Wish list /
« on: February 20, 2005, 03:36:54 pm »
How about just the ability to change the look of your character locally, and upload the modified files to the server or everyone else\'s clients.  That probably sounds unfeasible, but I just think it would be nice to not have everyone in the same race to look exactly the same.  We could just edit our race\'s texture files as a basic example.  A more elaborant example would be a type of \"paint shop\", like the racing games have, that can be used to customize colors and stuff.

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