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« on: December 19, 2002, 01:15:07 am »
Kendaro, I realise that one person casting a spell on a whole group is common, and even beneficial. What I was criticizing, however, was having multiple casters cast the same thing for a heightened effect. I admit that the multiple strike idea for fighters would be a good way to balance this, but I still fail to see how such a system could work. All the charecters would have to hit the same attack, at the same time, and the server would have to see the players doing that, and calculate accordingly. I just don\'t think it would be that easy to pull off. Also, what about non-casters and non-fighters? What could some of the other types of charecters get? Rogues doing a combined sneak attack doesn\'t seem logical. Archers doing simultaneous shots might work though. And what about non-combat type charecters? Would several smiths be able to combine efforts and create better armor than one person alone? Now that I think about it, this could lead to guilds forming out of common profession, rather than just for power. All this sounds cool, but some method needs to be put in to synchronize the abillities/effects.