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Newbie Help (Start Here) /
« on: May 17, 2005, 09:36:06 pm »
Just to throw some other ideas into the mix:
1)
Most names mean something. Hasn\'t anyone else here ever read one of those horrid baby naming books?
2)
I agree that you shouldn\'t have numeric characters in your name - this could probably be said to violate rule 2 as this practice came into existance as a direct result of the existance of computers, or possibly licence plates, neither of which would exist in a fantasy/medieval setting- , but you might actually be able to justify having a character named \'one\' if you assume your character\'s parents are either severly organized or severly unimaginative. You might even want to back this idea up with siblings named \'two\' and \'three\'. I\'m not neccessarily saying that this is a good idea. The point here is that it\'s conceivable that someone existing within the confines of the PlaneShift universe might actually decide to name their child \'one\'. I haven\'t actually played this game yet, but from what I\'ve read on the users guide, it looks like you not only create your character, but you create his or her parents and siblings and backstories for the lot of them. My recommendation is to put some thought into your character\'s history first. Think about the world he\'s going to be living in and what his parents might be inclined to name him and base your decision on whether everything seems to fit. That should do a pretty good job of keeping you within the rules, in spirit. Or you can just use a naming program, like others are suggesting.
\"My name is Malaki, oh Metal Lord. It means, \'he who really loves the Metal Lord\'\".
1)
Most names mean something. Hasn\'t anyone else here ever read one of those horrid baby naming books?
2)
I agree that you shouldn\'t have numeric characters in your name - this could probably be said to violate rule 2 as this practice came into existance as a direct result of the existance of computers, or possibly licence plates, neither of which would exist in a fantasy/medieval setting- , but you might actually be able to justify having a character named \'one\' if you assume your character\'s parents are either severly organized or severly unimaginative. You might even want to back this idea up with siblings named \'two\' and \'three\'. I\'m not neccessarily saying that this is a good idea. The point here is that it\'s conceivable that someone existing within the confines of the PlaneShift universe might actually decide to name their child \'one\'. I haven\'t actually played this game yet, but from what I\'ve read on the users guide, it looks like you not only create your character, but you create his or her parents and siblings and backstories for the lot of them. My recommendation is to put some thought into your character\'s history first. Think about the world he\'s going to be living in and what his parents might be inclined to name him and base your decision on whether everything seems to fit. That should do a pretty good job of keeping you within the rules, in spirit. Or you can just use a naming program, like others are suggesting.
\"My name is Malaki, oh Metal Lord. It means, \'he who really loves the Metal Lord\'\".