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Messages - Rarane Sarane

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1
Technical Help: Problems BEFORE entering the game /
« on: May 19, 2005, 06:56:01 pm »
Sorry for the delay but I was gaming :) ! Ok here\'s the complete backtrace of all theads:


#0  0xab62626b in ImageTgaFile::TgaLoader::get_current_pixel (this=0x896c330,
    iBuffer=@0x896c370, Size=32, alpha=true)
    at plugins/video/loader/tga/tgaimage.cpp:347
        j = 200 \'\\uffff\'
        k = 217 \'\\uffff\'
#1  0xab6262eb in ImageTgaFile::TgaLoader::get_pixel (this=0x896c330,
    iBuffer=@0x896c370, dest=0xaaea27f4, Size=32, alpha=true)
    at plugins/video/loader/tga/tgaimage.cpp:365
No locals.
#2  0xab626b01 in ImageTgaFile::TgaLoader::LoadData (this=0x896c330)
    at plugins/video/loader/tga/tgaimage.cpp:520
        col = 507
        realrow = 56
        row = 455
        truerow = 455
        baserow = 0
#3  0xab62f88e in csCommonImageFile::LoaderJob::Run (this=0x87ecf50)
    at libs/csplugincommon/imageloader/commonimagefile.cpp:101
No locals.
#4  0xaccbea05 in csThreadJobQueue::QueueRunnable::Run (this=0x86f69e8)
    at libs/csutil/threadjobqueue.cpp:204
        newJob = {obj = 0x87ecf50}
        awakenMutex = {obj = 0x86f6aa0}
    at plugins/video/loader/tga/tgaimage.cpp:520
        col = 507
        realrow = 56
        row = 455
        truerow = 455
        baserow = 0
#3  0xab62f88e in csCommonImageFile::LoaderJob::Run (this=0x87ecf50)
    at libs/csplugincommon/imageloader/commonimagefile.cpp:101
No locals.
#4  0xaccbea05 in csThreadJobQueue::QueueRunnable::Run (this=0x86f69e8)
    at libs/csutil/threadjobqueue.cpp:204
        newJob = {obj = 0x87ecf50}
        awakenMutex = {obj = 0x86f6aa0}
        awakeLock = {mutex = 0x86f6aa0}
        jobbing = true
#5  0x08302a4a in csPosixThread::ThreadRun (param=0x86f6a10)
    at libs/csutil/generic/cspthrd.cpp:479
        thread = (csPosixThread *) 0x86f6a10
#6  0xb7fcdae0 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#7  0xb7e5fc9a in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.

2
Technical Help: Problems BEFORE entering the game /
« on: May 19, 2005, 04:06:16 pm »
Hello Planeshifters,

I have exactly the same problem but using Ubuntu Hoary (Linux) on an AMD64 working in 32 bits. It seems to be a timinig / threading issue since when using gdb (a debugger) it goes sometimes through the login process and it works (except for some alpha channel and icon issues).

Here\'s the exception trace:

Skipping \'radioon\' because it\'s already loaded
Skipping \'Down Arrow\' because it\'s already loaded
Skipping \'Up Arrow\' because it\'s already loaded
Skipping \'Left Arrow\' because it\'s already loaded
Skipping \'Right Arrow\' because it\'s already loaded
Skipping \'ScrollBar Thumb\' because it\'s already loaded
Skipping \'ScrollBar Thumb Moving\' because it\'s already loaded
Skipping \'YesNo\' because it\'s already loaded
Skipping \'OkBackground\' because it\'s already loaded
Skipping \'Standard Mouse Pointer\' because it\'s already loaded
  psEngine initialized.
Creating psnetconnection 87796b0!

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1396122704 (LWP 481)]
0xab4e526b in ImageTgaFile::TgaLoader::get_current_pixel (this=0xabb1d268,
    iBuffer=@0xabb1d2a8, Size=32, alpha=true)
    at plugins/video/loader/tga/tgaimage.cpp:347
347           currentPixel.Red = *iBuffer++;

(end of the trace)

By the way there\'s an instruction missing for the compilation under Debian you need to add:

CPPFLAGS=\"-I ../cal3d/src/\"

to the ./configure command when recompiling planeshift (the --with-libcal3d is no sufficient).

Hope it will helps.

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