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Technical Help: IN GAME bugs (after loading world) /
« on: June 25, 2005, 01:43:56 am »
Kaithro are you Klyph? What about when I have it first and you come along and steal it? That is stealing at that point. And until they add more creatures sharing is only a polite thing one could do.
What can one do about players like this?
What can one do about players like this?
Quote
Originally posted by Kaithro
Hello, I\'m the \"rude\" player mentioned here.
Klyph basically only \"steals\" kills when he\'s trying to keep a hunting spot to himself and interlopers come along demanding to \"share\", trying to force it down his throat if he refuses. The one exception I made was when two players were using a tag team to keep a mob to themselves for hours and hours.
That said, there may be a bug here or just a design feature. I can shed a little more light on this issue. A plaryer with high agility and high strength can kill steal a mage every time on a mob they can kill in one hit. That has happened to me. It takes longer to cast a spell at level 30 in the magic skill than it takes for a fighter to smack a mob.
If I start blasting a mob first with magic, then another player starts hitting it with a weapon, I cannot then start melee combat against it, instead I get a message saying I have to be grouped with that player. This means I have to nuke it to death to get the kill. Fighter types exploit this to my expense quite often until they either can or can\'t push me away from the spot.
Also, I have seen where if they manage to pre-empt me by hitting with their weapon I can still get the kill back by nuking with magic, it seems to require that I land at least two nukes on the mob to get the looting rights.
The thing here is, the system is not too bad as it is, the real root cause of the problems we have is that there is not enough of a loot dropping mob population to support the current player population. So, we end up with situations of contention.
I\'ll be happy to talk to any dev if they want to collect info or debugging information with me.
Regards,
Kaithro