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« on: June 30, 2005, 09:46:41 pm »Quote
Originally posted by Seytra
I wonder where you picked that up. There is no need to powerlevel at all. a skill system does not enforce powerlevelling. It can make it easier to do, but not enforce it. The state PS is in ATM requires grinding in order to level, yes. However, this is not a flaw in the skill system, it\'s an effect of the very limited set of available skills.
I agree with dave on this one, powerleveling is not enforced per se, but there is only that to do.
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Originally posted by Rieto Peyuzar
The changes neccisary to fix this will be drastic, and will make the wipe required. At that point, I\'ll be happy to see it.
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What changes do you envision? I think the MOB AI needs to get smarter and the MOBs need to be able to run, yes. MOBs are not there to be killed all the time, but they are also not there to be ignored, either. Try that with a lion IRL.
However, I also know that this is a very very hard thing to do, nd this won\'t happen anytime soon.
1) I didnt post that :p
2) dave is right, the difference between now\'s PS and the PS after the wipe will be enourmous though i don\'t think AI will be the greatest difference.
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I think I had a lot of base, but whatever. You say you \"play it despite you find it useless\". This doesn\'t imply fun. In fact, it sounds more like you play it because of other reasons. Yes, we are testing it, and testing it is a valid reason to play. However, in this case, there is no reason for you to be unhappy with the wipe, because if you\'re testing, you don\'t need to care about the wipe, since you\'re not testing the wipe.
I do have fun, I rp
. And I don\'t find it useless, it is very productive actually, we\'re playtesting it. I meant useless char-wise it\'s not useful. Say you get lvl 50 in shield handling, it\'s an acheivement, but why work so hard when it\'s all going down the drain? Of course, this doesn\'t prevent you from having fun, but you have to remember that not everyone is as loyal to PS or even to RP as you are. I\'ve seen potentially great guilds and awesome people go straight to hell because the members got tired of waiting for the wipe. And about me having another reason to play? Yes I do, thee dev team had the decency to make a mac version of PS, an effore not made by very many. I feel like I have to return the favor in some way or another, which is why I playtest it for them and advise in the help channel as much as I can.Quote
Originally posted by Rieto Peyuzar
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Originally posted by Rieto Peyuzar
A rat gives you 7 tria worth of loot, a tefu gives you 15 or soQuote
Obviously you confuse the state PS is in implementation-wise with what it is supposed to be(come). Right now, there is barely an alternative to killing, yes. But this is not by design, but simply because the rest isn\'t done yet! The argument of yours is like saying \"This table cannot be used to put anything on\", when the \"table\" consists only of two legs because the rest hasn\'t been manufactured yet!
I see your point, but what I mean is that you do need money to begin whatever your char really does. For example if your char is a miner you will need a pick, and a few levels of mining training. All this costs money, and how do you get money from scratch? you kill stuff, rp or not, you need an initial amount of tria to get started, so unless someone provides that for you, you go kill rats.Quote
This is true, but is this any reason to cater to them? Is this a reason to make them feel welcome, or at home? No, it is, at best, a reason to try to make it as hard to do and even harder to compare oneself to others, in order to minimise the number of these people.
Powergamers thrive anywhere a skill system exists. It doesn\'t matter if you penalize him for powergaming, he can still take on an army of the toughest monsters and win. besides, there is such a thing as a power-rper, how hard is it to say your character is one who cares not about money or politics, but solely about his skill with the blade? Or in contrast a man who cares only about being the richest guy around, with the most stuff or the most wealth, no matter the way he attains that objective?Quote
I find it sufficiently appealing as it is, and looking at the number of people who stay for a long time I\'m not the only one. We don\'t need everyone to test. In fact, we are building and shaping the future community of PS, and thus we must already take great care whom we accept and whom we reject. It is not the number of testers, it is the quality and mindset of them that matters.
Although I completely agree with you on this point, I must reiterate that not everyone thinks as you do. To you and me PS is a haven of RP and an example of what an MMORPG should be like. To young, ?b3r-1337 billy, it\'s a place where you need to talk like you have a bug up your ass and act like a geek. This is an RPG, and because of that the need to RP is obvious, but forcing people to isn\'t the solution. I think there are enough precedents of forcing the general public going wrong to prove my point. Besides, do you think the devs would like it if after they make a jewel like PS it ends up being played by a grand total of 30-60 people? I don\'t think so. I reiterate that it has to be appealing to a lot of people, and also that a lot of different people have a lot of different tastes for what they think is fun.Quote
The devs will do what they feel like doing, just as in any hobby project. They are not working for us, they are not in need to be woken up.
The only \"wake up call\" that I would want to make is that they should more often consider what PS\'s goals are.
The point of this thread is defined by that last sentence.Quote
In this light, as I have said elsewhere before, implementing combat first was a mistake, and the duelling points are nothing but a slap in the face of every RPer, as are the extremely lax naming rules and the even more lax way some GMs \"enforce\" them.
Again, I completely agree with you. Production skills should have come first, and dueling points should be cmnd+a+delete. My name was made by the random name generator, as I think should be all characters.
