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Messages - Malicus

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1
General Discussion /
« on: August 05, 2005, 01:29:23 am »
I don\'t know about the people in the game, but the blackness is a current bug.  You could wait a few days and hope it gets resolved, or you could try running in 16-bit color mode, but that tends to be incredibly slow.

2
Technical Help: IN GAME bugs (after loading world) /
« on: August 05, 2005, 01:27:13 am »
Don\'t blame Bit Torrent.  Blame the people who leech without seeding.  *shrug*

3
Technical Help: IN GAME bugs (after loading world) /
« on: August 04, 2005, 08:19:57 pm »
It seems to me that it\'s black as described in 32-bit mode, but in 16-bit mode, the problem seems to go away.  Odd...  So, is there anyone NOT having this problem?

By the way, I have an NVIDIA GeForce4 MX 4000, or at least that\'s what it says in the device manager.

4
General Discussion /
« on: July 31, 2005, 03:39:45 am »
Heh.  And it looks like the thread fell off topic again, this time without my help!

Ooh.  There are actually supposed to be that many rats?  That makes me happy...  At least, it will once the update comes and I start playing again.  (I haven\'t played for a month or two or so, and it wasn\'t under this name, either, so...)

5
General Discussion /
« on: July 31, 2005, 01:30:33 am »
Quote
Originally posted by Seytra

@ Malicus: why would MU*s be better suited for decent RP than a MMORPG? MUDs have levelling and stats and everything else it takes to PL, too? Conversely, PL is not an online gaming phenomenon, it is present in PnP RPGs just as well. The only difference there is that you can select whom you want to have in your party, whereas in online games, you need to make special rules and mechanics to reduce it\'s impact.


It doesn\'t have to do with the existance or non-existance of PL in the environment.  Quite simply, MMORPGs won\'t be as immersive as a non-graphical environment because there will probably never feasibly be a way to easily graphically represent everything that a character could want to do in an RP session, whereas with the latter, the things your character does are already in words, so it\'s easier to apply some imagination to it.  It\'s almost kind of corny to see someone emote doing some intricate action while their character just stands there like a lump.  Then again, I suppose this particular argument has been drilled into the ground here and elsewhere.  It\'s the first time I\'ve bothered to use it, though.  And I suppose it really doesn\'t belong in this thread.  I\'ll leave it now...

6
General Discussion /
« on: July 31, 2005, 12:03:49 am »
I\'m probably in the extreme minority here, and I\'ll probably get chased out with pitchforks and torches, but I\'m the sort who plays MMORPGs to gain levels and skills and such, sure, but I understand rather well what RP is.  I just usually choose to avoid RP in MMORPGs, though I try to avoid disrupting it if I see it going on.  Granted, most MMORPGs don\'t exactly have environments that encourage RP, though...  I suppose it\'s just unfair to label all of those who are there simply for the mechanics of the game as ignorant of RP.

(Though I still think that serious RP should be left to MU*s and tabletops and such, but that\'s just my misguided opinion.  And this didn\'t really add anything to this discussion, nor is it the middle ground that was being sought.)

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