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Wish list / Re: A Simple List of Wishes ;)
« on: August 09, 2006, 05:37:41 am »
1 - A player wipe wouldn't be half bad... set everybody back at the start. Levels wouldn't matter to those who are focused on the verbal RPing in game, but it would severely annoy those who enjoy playing the game for the sake of knowing that they are better than others in stats.
2 - I think the /die command is a MUST have for the basic fact that there are still many, many instances where the game glitches or the programing doesn't work as perfectly as it should. A little while back I fell off of a point that when I hit the ground there shouldn't even be enough pieces to send to the DR because they would be sent so far in every direction, but I was in perfect health yet about 1000M below any point that I could move from/to. I was stuck, /unstick only dropped me into the same point so suicide was the only option.
3 - The /tell command is a great method of quieting down the messages that can be overheard/ distracting. I say keep it because it keeps things quiet and more simple. It doesn't matter if people are telling eachother the secrets of the universe or if they are RPing, let them be.
4 - Removing the /guild command would almost completely thrash any point of being in a guild besides being in a kill-party with a special name. If you don't like guilds talking amongst themselves, don't join a guild.
5 - Random travels, no. More expancive and longer travels, sure why not. Random travels would become very annoying and it would become a pain to go anywhere. More areas to travel to would be great because that would mean more areas to learn the paths and get lost in.
6 - The guards atomatically nailing you because you have a weapon out would become a bit out of hand in certain areas. Maybe you wish to RP and kill someone, maybe you just want to kill NPCs like rats and rogues that are within city limits. Loosing tria just because you get into a scuffle doesn't make sense to me.
7 - I could have sworn that trash only lasted a few minutes...
8 - P2P trade/sales shouldn't be stopped. It would stop players from being able to easily exchange wanted goods for services or goods in return. The only thing that would come of it would be people dropping items in trade for other dropped items.
9 - As for a /follow command that doesn't seem too logical for RPers. Have one be the guide while all others don't even need to be present to get from one place to the other. It would be great for a taxi service though...
10- There still isn't a number ten...
2 - I think the /die command is a MUST have for the basic fact that there are still many, many instances where the game glitches or the programing doesn't work as perfectly as it should. A little while back I fell off of a point that when I hit the ground there shouldn't even be enough pieces to send to the DR because they would be sent so far in every direction, but I was in perfect health yet about 1000M below any point that I could move from/to. I was stuck, /unstick only dropped me into the same point so suicide was the only option.
3 - The /tell command is a great method of quieting down the messages that can be overheard/ distracting. I say keep it because it keeps things quiet and more simple. It doesn't matter if people are telling eachother the secrets of the universe or if they are RPing, let them be.
4 - Removing the /guild command would almost completely thrash any point of being in a guild besides being in a kill-party with a special name. If you don't like guilds talking amongst themselves, don't join a guild.
5 - Random travels, no. More expancive and longer travels, sure why not. Random travels would become very annoying and it would become a pain to go anywhere. More areas to travel to would be great because that would mean more areas to learn the paths and get lost in.
6 - The guards atomatically nailing you because you have a weapon out would become a bit out of hand in certain areas. Maybe you wish to RP and kill someone, maybe you just want to kill NPCs like rats and rogues that are within city limits. Loosing tria just because you get into a scuffle doesn't make sense to me.
7 - I could have sworn that trash only lasted a few minutes...
8 - P2P trade/sales shouldn't be stopped. It would stop players from being able to easily exchange wanted goods for services or goods in return. The only thing that would come of it would be people dropping items in trade for other dropped items.
9 - As for a /follow command that doesn't seem too logical for RPers. Have one be the guide while all others don't even need to be present to get from one place to the other. It would be great for a taxi service though...
10- There still isn't a number ten...
I guess the price for gold ore has grown exponentially since I last played.
. I could kill rats for that amount of time and make over twice that much from hides alone! I know that gold ore isn't worth an incredible amount, so I figure there is a way to melt the ore into gold ingots or something so that the gold becomes actually worth something.
) trying to fix.