Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - comanighttrain

Pages: [1]
1
Linux Specific Issues / Re: When come the Patch for linux?
« on: July 14, 2006, 09:02:26 pm »
must....playy.......neeed.......mmorpg....

Cant wait :) \\o//

2
Newbie Help (Start Here) / Re: Is here a Bank to store items?
« on: July 02, 2006, 02:28:51 pm »
Hmmm...I guess theyll use some kind of large opensource RDMS for the bank like PostgreSQL, think they could use a hand? I did a hell of a lot of SQL in university.

3
Newbie Help (Start Here) / Re: TALAD!
« on: July 02, 2006, 02:26:46 pm »
When is Spandex Blue Due For Release?

4
Newbie Help (Start Here) / Re: Truly Evil Bad Guys
« on: July 02, 2006, 02:08:19 am »
Thanks for all the replies guys. Just so you know : i Read everything everyone posted :P and thanks a lot.

Hey Waylander, we should meet up in game, perhaps come up with some joint plots if you want to play a little Evil-Lawful :P. To anyone I manage to kill, rob, pillage or con, Its nothing personal. To anyone who wishes to seek me out and collect a bounty on my head, its on like donkey kong :devil:.

Hurry the next release dev guys!

In character :

Your all going to burn. Except for the dev guys, they will recieve non-lethal puncture wounds.

5
Newbie Help (Start Here) / Re: Truly Evil Bad Guys
« on: July 01, 2006, 11:23:19 pm »
nice replys:)

My character has been physically tortured in childhood for no good reason. During play he is going to go out of his way to cause suffering. His end goal is to physically torment every other Character in the game.

Actions will include misguiding, stealing, conning, murder etc.

6
Newbie Help (Start Here) / Truly Evil Bad Guys
« on: July 01, 2006, 10:25:02 pm »
When the new release comes out, i want to make a truly evil bad guy. If you were thinking in terms of D&D, he would be neutral evil.

So few People play evil characters but i think it would be interesting. However i need some advice, what evil things can i do? what can i do to make Good RP'rs want to come and thwart me?

Still thinking of a character model (Why he does it, what he wants).

7
Linux Specific Issues /
« on: August 21, 2005, 03:32:09 pm »
Well, Im not sure now, Someone else was dealing with the package system. As far as im away we were moving from Slackware to Debian, or possibly a new Unified Linux package standard.

Ill let you know. Will automatic update work for the Linux disto of planeshift?

8
Linux Specific Issues / Possible Distribution with LDIOS
« on: August 16, 2005, 06:07:12 pm »
Hey, one of the devs will hopefully read over this.

Im wanting to distribute Planeshift (pre configured and working!). With a Distro of Linux im working on called LDIOS.

The premise of the distro is to open up linux to users (the 90% of users who play games, download from limewire and just want a usable system) . Each time i make a new ISO i want to distribute the lastest version of Planeshift with it.

LDIOS is in test 4 stage, and the next release will hopefully have enhanced graphical configuration systems and will be easy to set up.

Check it out on http://www.ldios.undergroundhangout.com/ .

9
Wish list /
« on: August 16, 2005, 05:56:30 pm »
hehehehe.

Yeah, i must admit, the game is great as it stands. I think the devs have done a great job. They truly have made a world where maybe one day, the limits will be removed and a true fantasy world can exist.

By true fantasy i mean you can destroy the world, if you are fortunate or driven enough too, as opposed to UO.

Where fortune and Drive get you ....a house, and a staff, that only differs from other staffs because its blue and makes a funny noise, but costs about a month of solid no fun, no RPing, just collecting money.

I think some of these should be GM Planned, even perhaps GM acted (i.e. if a Devil came into the world from another dimension of its own accord) and some should be player enacted (i.e. collecting the items required and enacting the ritual to summon a devil or god or something, or carrying out a ritual to become a powerful being).

And bear in mind, not everything changes everyones world, maybe a player character could do something that only effects their world, such as becoming a werewolf or something, or Running for mayor, it wouldnt be as dramatic as a devil slaughtering everyone, but it would be interesting and player-empowering.

Anyway i think you all get the point that, by making a player able to change the world in a visible manner, it expands the amount of roleplaying that can be done, thus taking planeshift where it belongs, over and above all the commercial RPG\'s where you think you have something...but your actually still tied down by rules that stop you actually becoming anything.

10
PvP,PK and Thieving / Possible Thieving,PK,PVP solution
« on: August 15, 2005, 05:12:55 pm »
Im trying to look at this from both points of view here, its a hard topic.

For someone who doesnt want to be involved, getting killed or mugged can pretty sucky. However for thos who want to be able to PK, PVP or thieve the best time for attack is when the opertunity is there.

I think guild war or atleast some stage between all out war and total serenity would be a good idea. Also for thieve\'s or assasins or other espeonage style classes to not be revealed to the enemy until they commit an offensive action, but as well as risking being killed by the player, some sort of guard system so that if the guild is not offically at war, theiving or attempting to assisnate a player will be difficult.

Anyone think it would work?

11
Wish list / Special Events - world changing to relativly mundane
« on: August 15, 2005, 04:57:04 pm »
Hey, i wrote a massive post before but my comp gave out before i could confirm it:(. Ill try and wrote what i did before.

What i would like to see, is a system where special events occur, heres an example.

One of group of evil players, a devil worshipping guild, wants to summon (insert vowel filled unpronouncible name), the evil archdevil. Everyone knows because it will be a world changing event, maybe the sky could turn red or something. Some ritual may be required or some other system (perhaps a tribute system? or both) where the summoning players have to aquire certain items, find a forbidden tome or something.

Anyway, lets say our evil players do manage it, then complete the ritual. A Devil is spawned with neigh on apocolypic powers (i.e. it is almost beyong killable), Thus requiring a holy crusade resulting in an epic battle.

Anyway, this is an extreme example, a more mundane thing may be for a player to become a vampire, a mayor of a town etc.

Anyway, the \"Why\" to this wish is quite simple. Every other MMORPG promises many things but is always a let down, for example in UO, the most one can hope to accomplish is a moderate sized house (very moderate, due to a housing bug, when housing became available, everyone had a deed, everyone got a small house). Sure you could go and see a dragon, and get mauled, some people could tame them only to have them disappear, Noone could ever achieve great power.

Also, If you make these extreme quest objects Rare (and by Rare i mean Rare no constantly finding them in one place) and forcing people to have to work together for them (all classes, no extreme nerfing of one class while one class was almighty, like the wizard was uber class in UO where as everything else was pretty much useless).

I realise this may cause unbalance (if someone summoned a devil, everyone who tried to fight may be killed) but this could be rebalanced by giving the retaliating players some help, for example if the devil team were winning for an extended period of time, give the good team (note team, i dont think free agents should get any help, although this may conflict with players who wish to play the part of assasins).

Pages: [1]