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Messages - Velaria

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Technical Help: IN GAME bugs (after loading world) /
« on: September 04, 2005, 01:50:36 am »
Perhaps this is an  old topic, but as a new user, I have one comment to make on this. I game with a select few people. When forming a guild in anygame we have played we are very paticular about it. The price is not the issue here, the size requirement could be a problem in the future final release.

We very often have only 4 memebers which are our core gamers. We are not closed to more than that, just very paticular about who we bring in.  You speak of orginazation of the guild, and order.. just having to pick up random people to fill in spots to make the required 10 member min is the cause for many a downfall of a guild.

In a guild, personalities have to mesh,  ideals and belifes need to be in sync other wise you will have broken guilds all over the place.

Perhaps as a new player to this game, my opinion on this will matter little. But as a player of many games, to include guildwars, Final Fantasy xi, Kal online, knight online, and many more, and with experiance being both a leader of a guild and a member. These are things that would indeed trouble me.

I can not see our branch of players starting a guild here for the simple fact of forced requirements of 10 members. It is a shame for this game looks like it has great promise, I hope that perhaps this would become a little more lax in the future.

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