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Messages - Ekowc

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1
Linux Specific Issues / PS crashes while loading world
« on: January 12, 2006, 06:09:04 pm »
I got this strange error while loading world in planeshift:
...
Region hyojapath loaded successfully.
Before LoadMapFile of /planeshift/world/hysewers: time=97477
After LoadMapFile: time=99538
After cur_region->Prepare: time=99614
FindBestSplitLocation failed: split_loc(nan) >= min1(nan)
  This node contains the following objects:
    0: \'_f_corner_03\' (-193.883,5.01266,-98.1008)-(-174.389,10.2627,-78.6076)
    1: \'torch_emitter_08\' (nan,nan,nan)-(-1e+09,-1e+09,-1e+09)
Something bad happened in csKDTreeChild::RemoveLeaf!
  Trying to remove leaf for: \'_s_sigil_03\' (-5.91674,-0.660167,-4.18592)-(-4.5768,1.64949,-1.87626)!
Something bad happened in csKDTreeChild::RemoveLeaf!

what should i do?
I am using:
Easy_planeshift build scripts version: 1.1

Distribution: Fedora Core release 4 (Stentz)
Operating system: Linux 2.6.14-1.1653_FC4 i686

Software packages:
        GNU bash, version 3.00.16(1)-release (i386-redhat-linux-gnu)
        Concurrent Versions System (CVS) 1.11.19 (client/server)
        autoconf (GNU Autoconf) 2.59
        automake (GNU automake) 1.9.5
        Jam 2.5. OS=LINUX. Copyright 1993-2002 Christopher Seiwald.
        gcc (GCC) 4.0.2 20051125 (Red Hat 4.0.2-8)
        GNU sed versio 4.1.4

Video card driver info:
        OpenGL vendor string: NVIDIA Corporation
        OpenGL renderer string: GeForce4 MX 440/AGP/SSE
        OpenGL version string: 1.5.5 NVIDIA 81.74

Build versions:
        cal3d           2005-10-06 00:00:00
        crystalspace    2005-10-06 00:00:00
        cel             2005-10-06 00:00:00
        planeshift      2005-11-30 00:00:00

2
Technical Help: Problems BEFORE entering the game / Won't Load World
« on: October 02, 2005, 07:36:51 pm »
My client gets stuck while loading world, and i get this output to console:
planeshift.application.client:
  PSLoader: step 3: success
Flagging all maps to be loaded
HandleStatsUpdate
:
  Stat request failed because CelClient not ready for 1664
Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.

CheckSectorCrossing
:
  Sector crossed from (null) to
  SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
OnDrawingFinished
:
  Going to load and unload maps
Setting background Loading Background
  Going to load and unload maps
Setting background Loading Background
  Going to load and unload maps
Setting background Loading Background
  Going to load and unload maps
Setting background Loading Background

and this continues forever.
I have builded my PlaneShift using easy_planeshift scrips v1.0
What might be problem?


Time of test: 10.2.2005 20:20
OS: Fedora Core 4  kernel 2.6.12-1.1456_FC4
Processor: Pentium III 733Mhz
RAM: 256Mb
Video Card: GeForce4 MX 440/AGP/SSE
Video Card Memory: 64Mb
PS Client Version: 0.3.011 (downloaded from CVS 10.2.2005)
OpenGL or Safe Mode: openGL
Description of the bug: Wont load map.
Software packages:
        GNU bash, version 3.00.16(1)-release (i386-redhat-linux-gnu)
        Concurrent Versions System (CVS) 1.11.19 (client/server)
        autoconf (GNU Autoconf) 2.59
        automake (GNU automake) 1.9.5
        Jam 2.5. OS=LINUX. Copyright 1993-2002 Christopher Seiwald.
        gcc (GCC) 4.0.1 20050727 (Red Hat 4.0.1-5)
        GNU sed versio 4.1.4
        OpenGL version string: 1.5.3 NVIDIA 76.76

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