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Technical Help: Problems BEFORE entering the game / Re: crystalspace.sndsys.renderer.null
« on: June 15, 2011, 02:06:43 am »
Now it's crashing every time I click a quick response
I guess thats what happens when you code c++. After PSv3.19 I've never been able to just load up and go. Why must it be soo buggy?
I guess thats what happens when you code c++. After PSv3.19 I've never been able to just load up and go. Why must it be soo buggy?
As far as help that past three threads that have asked have lead to deadends! Is there or isnt there a fix for a not starting psclient_static?