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Messages - koori

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1
The technique books (more like recipe collections, really) are a good idea but I think the current system can still be optimized. I don't find it logical that when you get a book with more advanced crafting techniques, you can't remember the simpler methods unless you equip that specific book.
Typically you gain access to more advanced books with a higher skill in the corresponding crafting art; why not keep the system where you can unlock recipes as your skill level goes up, but make the books as simple recipe lists that you can consult if you have forgotten them?
In short, once you have the skill level to make a specific recipe, you will be able to do it ad vitam eternam, regardless of whether you have the book on you, as long as you combine the right ingredients. I believe that makes more sense.

There could also be a system of "hidden" recipes, kind of like researching spells by combining glyphs. Then you can write them down and publish them in a book of your own if you want, as Dante suggested.

What do you think?

2
PlaneShift News and Rules / Re: Rules updates and new crafting!
« on: August 31, 2012, 02:33:23 pm »
Ladies and gents, behold the rarest, most beautiful and most useless weapon of all time! Are you a warrior that wants to be seen with a flamboyant, precious and sharp-looking weapon, but who doesn't actually want to hurt anyone? This magnificent, one-of-a-kind axe is made for you!

"Razormail Amethyst-encrusted Small Battle Axe of Peace", rarity "Almost unique" (0.00005%)

I almost jumped out of my chair when I saw the name, until I remembered what kind of weapons the so-called "weapons of Peace" actually were... Oh well, still pretty useful nonetheless, and decorative as hell!

3
PlaneShift News and Rules / Re: Rules updates and new crafting!
« on: August 29, 2012, 11:32:09 am »
I got myself an Icy Trigrain-Steel SS, "almost unique (0.0004%)" that I will probably keep rather than selling it... No idea what "trigrain-steel" does yet, though.

4
Actually, despite the use of the updater, the "loading region failed" message still appears from time to time, forcing me to exit PS. Generally that's gone when I join back, but sometimes it can fail three times or more. Moreover it's not happening at only one place but at several ones - BDroad, Ojaroad, even Levrus' house sometimes.

5
Indeed. I actually just got the same answer in my console log while looking for something else... Thanks for the help, everything is in there. I just wonder why these files wouldn't appear when running a search in my computer, but nvm.

6
Actually I have the same problem with the screenshots, I just can't locate the screenshots folder either. Any idea?

7
I hadn't run the updater yet, especially because there was trouble with the updater on macs. Now that it's fixed, I've launched it and the map loaded. Thanks for the suggestion.

8
Here's the screenie of what happens when I enter that zone.

http://img112.imageshack.us/my.php?image=image2kj6.jpg

I wouldn't want to /die just to get to Hydlaa... An idea, anyone?

9
Hey there, I also have a problem with my logs. I could locate all the ones from the previous versions but since 0.4.01 has been released I can't find any "logs" folder though I checked I had selected the "log chat messages" option ingame. I don't know if it's because of the release or not.

If this might help I'm on a Mac. I didn't post this on the Mac-dedicated board because i wasn't sure it was a Mac-only issue, plus there was already an existing thread (an old one though).
If anyone has an idea about his, or has the same problem, please tell me.

10
Ah, the famous semicolon thingy... Yep, I had forgotten that one. Okay, the texture issue is fixed, thanks Iriss.

Now for the other problem : any idea why the game can't load the region?

11
Hmm yes. I forgot to mention it as Cha0s suggested it though. And I know it's bad but I didn't really do a large search regarding this issue, and the reason is everything worked well before the update, and so I assumed it came from the update itself. (Well another reason might be that there have been a bunch of previous texture issues in the past. But i think that's the first one for this version of Planeshift.)

12
Already did that, actually. I was hoping that could help, but no.

13
Mac OSX Specific Issues / "Loading region failed" + texturing issues
« on: July 01, 2008, 01:41:24 am »
Alright, so now that the Bronze Doors region doesn't freeze the game anymore, there's a new issue : not sure how the map is called, but that's between BD and Hydlaa, 2nd map heading to Hydlaa. When I pass the Lake of tears and reach the gate where the loading region is, a message appears "Loading region failed" and lets me no other choice that clicking "ok", which shuts the game down. Any idea of what is wrong?

Got a MacBook Pro (2 GHZ Intel Core Duo), version 10.5.4.

Oh, and there's a texturing problem on every window ingame. I'll try to take some pics when the server is up again.

Koori

edit : Here's a screenie of what my PS-Setup looks like, it's pretty much the same as what it looks ingame.
http://img254.imageshack.us/my.php?image=pssetuptp5.jpg


14
Mac OSX Specific Issues / Re: Bronze Doors laagy and black
« on: July 01, 2008, 01:23:59 am »
Thanks for the help. I already knew that Java thing with -fullbright but I decided to wait for the update, and that worked. Well, still have textures problems -and that's not the right thread to say that anyway- but no lag or freeze anymore, so that suits me.

15
Mac OSX Specific Issues / Re: Bronze Doors laagy and black
« on: June 24, 2008, 12:47:33 am »
Wish I could, but I'm actually already there, so I'm somehow stuck until the next release. Unless I find some spare time in my schedule and ask kindly the GMs to move my location.

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