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Messages - Ales

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1
Wish list /
« on: November 01, 2005, 01:53:43 pm »
i agree on james.

maybe a standard sword should be around 10 damage...
so there is some room, to sacale for daggers(below) and mace and stuff (above).
the speed of a weapon does not have any effekt at all in my eyes at the moment... this should be more remarkable...

2
Wish list /
« on: October 31, 2005, 10:51:33 am »
as long as items have so much more effekt in the game than your skills/stats, it won\'t be possible, to stop powergaming.


exp.: Fighting with swords:

a young (sword =3) char got lets say a 54 slash sword from a friend.
he will do more damage than on char (sword=10) with less good weapon ( slash in mid 20th)...

so for the older hcar (without friends) the solution is clear:
he must kill as long monsters, until he finds a 54 slash-sword....this player won\'t care, if it take him 1 oder 15 hours to find that weapon. he\'ll fight until he got it....
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maybe if weapons would resquest a certain level, this could be prevented....

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