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Wish list / Temp Dropped Item Ownership
« on: May 11, 2006, 07:29:40 am »
Okay...my beef here is that I was doing an RP and in that RP I was casting a ward. So as a nice visual aid, I dropped one of my last Ruby Crystals...and almost immediately some jerk runs in and takes off with it. Of course I ran after and tried to get it back, but was completely ignored. It's not like I dropped it in the middle of nowhere; I dropped it in the middle of a trio huddle.
So I talked with some guys and here's what we came up with as a solution to this really irritating problem; Temporary ownership over a dropped item:
First there would either be a prompt when you drop an item ("Are you relinquishing ownership of this item?"), or perhaps there would be a command (/place). Either of these would allow you to set an item on the ground with it temporarily unable to be picked up by other players. In sense it is still in your inventory, but others can see it and perhaps do things like look at it, but may not pick it up and therefore transfer ownership.
To prevent random spaming you can only leave it out for X amount of time, and then it returns to your inventory. You may also only walk X distance away from it before you forfeit your right to it (Or it returns to you inventory). Perhaps to keep you from accidentally walking too far away, there would be a flashing icon to warn you that you are getting too far, it starts out slow, but gets faster the further you get away. Then perhapes a system message pops up asking you if you want to give up your item. Also, to protect against the game crashing and you losing your item, if you client crashes, the server simply returns the item to your inventory.
'Placed' items would also have a new button labeled 'release' or something, clicking this will que a prompt, clicking yes will release ownership of the item.
This would be wonderful because then people who are RPing could use items in their events without worrying about losing it. Or even just showing a special item to a group of others that you got from an event, like a ring, which can not normally be seen. This would also be useful in the future when things like personal books are implemented. That way you can share your writings with a group of friends, and still have your valuable book in the end.
So I talked with some guys and here's what we came up with as a solution to this really irritating problem; Temporary ownership over a dropped item:
First there would either be a prompt when you drop an item ("Are you relinquishing ownership of this item?"), or perhaps there would be a command (/place). Either of these would allow you to set an item on the ground with it temporarily unable to be picked up by other players. In sense it is still in your inventory, but others can see it and perhaps do things like look at it, but may not pick it up and therefore transfer ownership.
To prevent random spaming you can only leave it out for X amount of time, and then it returns to your inventory. You may also only walk X distance away from it before you forfeit your right to it (Or it returns to you inventory). Perhaps to keep you from accidentally walking too far away, there would be a flashing icon to warn you that you are getting too far, it starts out slow, but gets faster the further you get away. Then perhapes a system message pops up asking you if you want to give up your item. Also, to protect against the game crashing and you losing your item, if you client crashes, the server simply returns the item to your inventory.
'Placed' items would also have a new button labeled 'release' or something, clicking this will que a prompt, clicking yes will release ownership of the item.
This would be wonderful because then people who are RPing could use items in their events without worrying about losing it. Or even just showing a special item to a group of others that you got from an event, like a ring, which can not normally be seen. This would also be useful in the future when things like personal books are implemented. That way you can share your writings with a group of friends, and still have your valuable book in the end.

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