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General Discussion / Balancing monsters and PVP
« on: February 11, 2006, 12:41:46 am »
Although the monsters have been made much more challenging by the removal of the 44 slash swords, there still is a rather large descrepence between the hit points of the typical player and the hit points a typical monster. Since the players tend to hit really hard to make up for the monsters having high points, when players challenge other players to duels, the duels are often decided by who gets the first hit. Although this may be what the developers intended, it does not make for very interesting duels.
My suggestion would be to increase the hit points of the players by about a factor of 5, and increase the damage the monsters give by a factor of 5 as well.
My suggestion would be to increase the hit points of the players by about a factor of 5, and increase the damage the monsters give by a factor of 5 as well.

