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Messages - MutialtedFlame

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1
So I checked my log after a successful character creation and what is different from when it wouldn\'t work? Well, the sound manager error which you STILL get if you turn off the sound. So how did I fix it? I read a post that said to try using the \"stone\" skin. After that I was able to create a character. Not saying that this necessarily the cure all, but it could be possible.

2
Technical Help: Problems BEFORE entering the game /
« on: December 05, 2005, 07:05:57 am »
I actually have two due to renaming but they both say the same:

====== Mon Dec 05 00:15:38 2005
GL driver: NV4_DISP 6.14.10.7189
NOTIFY: Applied: GeForce FX 5xxx: Slow VBO
NOTIFY: Applied: GeForce FX 5xxx: Broken \'Inverted fog\'
NOTIFY: OpenGL renderer: GeForce FX 5700LE/AGP/SSE/3DNOW! (vendor: NVIDIA Corporation) version 1.5.3
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 32 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 64 AccumAlpha: 16 MultiSamples: 0
NOTIFY: Multisample: disabled
VSync is disabled.
Critical files () not found (Server only)
Mounting skin: /planeshift/art/apps.zip
Skipping \'YesNo\' because it\'s already loaded
NOTIFY: psUpdaterEngine initialized.
Couldn\'t delete temporary repository zip (/this/updatertemp/repos.zip)
Checking updates
Updates: 2
Server error 404 (http://planeshift.mirror.thumbnail.cz/psupdater//win32/psclient.exe)
Server error 404 (http://psmirror.pfdev.net/psupdater/repository.zip)

========
Saved total 227 seconds of CPU time
========

time for bed Ill check back in the morning

3
Technical Help: Problems BEFORE entering the game /
« on: December 05, 2005, 06:50:49 am »
Nevermind was an improper load

4
Technical Help: Problems BEFORE entering the game /
« on: December 05, 2005, 06:39:32 am »
I still don\'t understand the errors in the log then.

5
I too have been experiencing this character creation problem.  Trust me the rest of the suggestions have been tested and failed. I was wondering if there was a dump log? I opened psclient.txt and it looks like it might be one. Perhaps the problem lies in the interface?

====== Sun Dec 04 23:49:06 2005

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Win32-X86-VisualC]
  You will be PROMPTED before a crash dump is generated.  Format is Normal
  (Stack and Backtrace information only)

<\\Luca\\Crystal Space\\planeshift\\src\\client\\sound\\pssoundmngr.cpp:243> psSoundManager::Setup
:
  Couldn\'t find iSoundRender!

planeshift.application.client:
  Warning: Cannot initialize iSoundManager
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
Couldn\'t create Resource \'sound.standardButtonClick\'
Couldn\'t create Resource \'gui.toolbar\'
Couldn\'t create Resource \'gui.cancel\'
Couldn\'t create Resource \'gui.ok\'
Couldn\'t create Resource \'gui.scrolldown\'
Couldn\'t create Resource \'gui.scrollup\'
Couldn\'t create Resource \'gui.shortcut\'
Couldn\'t create Resource \'gui.quit\'
  psEngine initialized.
Creating psnetconnection 00B409E0!
Using fontsize 16 for resolution 1024x768

crystalspace.engine.warning:
  Lightmaps are not up to date (lightmap format changed).
  Use -relight cmd option to calc lighting.
Creating psnetconnection 00B83AC0!

crystalspace.graphics3d.shader.fixed:

  Multitexture units: moderate 4

Edit: I also noticed that /art/gui and /art/buttons are empty folders. Hopefully someone can use this info to work something out.

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