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Messages - Djaggernaut

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1
General Discussion / Hey what's up?
« on: September 12, 2009, 01:36:26 pm »
I see the community is still active in there.

Just passing by to say my trimestrial "hello".

Maybe I'll come back a bit to help. This kind of 3D seems a lot easier than before :)

I hope you guys do well (yes you keith, andrew, luca)

2
Fan Art /
« on: March 08, 2006, 12:52:08 pm »
Hi,

Very nice work Elentor, you totally understood the use of blending mode. You should really add a bit more smoothness to your swords.
The textures are nice, if you make the models a bit better, it will be pro level :)
Keep the great work and apply again to PS. (if not already done)

3
Fan Art /
« on: October 29, 2005, 12:49:50 pm »
Hi,
Thanks for comments.
I used Photoshop to draw that, same old soft...
But IMO, a graphic software is a tool, just like a pencil.

Here is something else done with Photoshop but with a different style (so you can see it all depends on what you want to express).

4
Fan Art / Trolly
« on: October 28, 2005, 11:55:43 pm »
hi hi,
I visited a bit the fan art forum and it gave me some drawing envy. In the end it has almost nothing to do with PS, but that\'s what I drawn... :)



Maybe I\'ll post some other stuff here. This is still an inspiring place.
bybye

5
Fan Art /
« on: May 15, 2005, 06:23:18 pm »
Hello,

IMO, it\'s not good at all :) It\'s not a skinny or heavy problem, it\'s about shape and modeling flow.
Try to make the shape better, give details.  Proportions are wrong too.
Watch carefully the position of shoulder and neck, also yes the breast are totally unrealistic.
Take reference from a real human, and then change proportion to fit Cherpow one if you want. But right now, this is not human :)

6
Fan Art /
« on: April 11, 2005, 12:27:46 pm »
Sashok-boy: what dya mean with lazy 3d artists?
And yes games can invent fantasy weapons, but such pack is perfect for additional weapons (for NPC, environement, etc..)


Arcane-boy: thanks dude. Yah it\'s 512 texture, better bigger than smaller. No other maps, it\'s only diffuse of course.
 It\'s rendered with Brazil, so there is almost no bad shadows or light like with the defaut renderer.

Those models with self illumination at 100 would look the same.

7
Fan Art /
« on: April 11, 2005, 02:09:47 am »
Fken: simple answer, this is not advertising at all cause I seriously doubt anyone here would be interested in buying it. :)

I\'m just showing my art stuff like others do here. Nothing more ;)

(I am accepting visa, check, paypal...)



:D

8
Fan Art /
« on: April 11, 2005, 01:29:56 am »
There\'s no accusing, it\'s an art pack, and like any art pack anyone can  buy it for his/her game.
If I would have sold it in exclusivity, it would cost something like 2500$.

BTW, this is why we did a weapon pack, because all the medieval weapons are always similar. With a different setting, different characters and environnement, noone would ever notice the origin.

But that\'s my opinion :p

9
Fan Art /
« on: April 10, 2005, 10:21:46 pm »
Thanks for the comments.

Exactly Sarrow.
It\'s a pack sold for 50$.

I offered them for PS freely, but Talad declined :)

10
Fan Art / Djaggy's weapon pack.
« on: April 10, 2005, 08:39:36 pm »
Oy?, oy?,

Some weapons of da pack I\'m selling with a friend.
There are 53 of them, and I finished recently the texturing.












What dya think of it?

11
Fan Art /
« on: April 08, 2005, 08:30:49 pm »
Noo. This animal needs far more details!

When ArcaneFalcon gives the rhino as reference this is good. Willen drawing is not detailed at all, it\'s just a four leg thing with a shield on the head.
If you want to make it in 3D you must show and emphasize all the muscles, and such beast probably have a ton.

The head is not detailed at all, not the eye hollow, the jaw definition is wrong and you could give a better throat shape.
The mouth is linear, like the nature took a cutter and made a clean horizontal cut for this mouth (without any tooth).

Keep working on it, don\'t give up that easily!! :p

12
Fan Art /
« on: April 05, 2005, 11:46:36 am »
Very nice work Cherppow.

I really like your plants work, this is from far your best work among the others IMO.

You should consider working as a 2D artist for pro game companies if you can color your work.

13
Fan Art /
« on: March 25, 2005, 11:17:59 pm »
Btw Sashok-boy, I think your char coloration is the most interesting coloration done by all the people there.


Xythe, yes that\'s what I mean with the broken arm, you wasn\'t very careful the day you drew it. :)

14
Fan Art /
« on: March 25, 2005, 11:26:19 am »
Poor Kixie, looks like a son of a diaboli broke her arm!! :(

Sashok-boy, you\'re too hard in your lighting. You should smooth that up, it\'s too agressive. Well saturated doesn\'t mean too vivid.

15
Fan Art /
« on: March 01, 2005, 08:31:25 pm »
well yes, it would have no meaning for an outsider of PS world. ;)

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