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Messages - Hirantak

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Technical Help: IN GAME bugs (after loading world) / Ambient Light
« on: January 15, 2006, 06:13:30 am »
I went in the rat sewers, and once I got past the first left turn the textures clipped and repeated till my camera got past a certain point, and then everything was pitch dark except for areas provvided with torchlight, which are rather small. I left town and when I got to the trail, it too was dark, though not quite as much. It was only 3:00 or 4:00. When I got to the green tunnel everything lit back up again. I didn\'t notice any problems after that, but then the server crashed...

Something was wrong with the ambient light.

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Technical Help: IN GAME bugs (after loading world) / picking up items
« on: January 15, 2006, 04:15:53 am »
I noticed the looting system has been improved, but I picked up a Rat eye and Tail, and the message said I picked up [][][]A[][]A[][] etc. Something to fix.


EDIT: oh, sorry I posted in here, I kinda autopiloted past the correct forum.

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Wish list /
« on: January 02, 2006, 06:52:37 pm »
Instead you COULD place a small icon above the head of whoever sends a message, so that anyone could tell who was just speaking. It would stay up for about 3 seconds or so.

4
Wish list /
« on: January 02, 2006, 06:50:38 pm »
Yeah, I\'ve seen a couple of rats walking around on the inter-city paths, and they would walk a bit, jut upwards, come back down, repeat... Instead of a set path, how about having them simply spawn like usual, then mill around in the same area, but have more spawns than there are now??

I played Lineage II at my friend\'s house, and in it there were open fields full of various rabbits and wolves and foxes that pretty much had spawn points (though they tended to spawn after you left sight of them) and usually didn\'t move around very much. Not very much at all. The game developers should try a system like this. It\'s similar to the cuurrent one and would make it more like an adventure, and less like a job.

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