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Messages - Lazaro

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1
General Discussion /
« on: February 14, 2006, 08:52:43 am »
You are reaching looking for exceptions...you will will always find exception to any statement.  Just in saying \"there are women who act masculine and men who act feminine,\" you have stated that you know this is not usually the case, thereby proving his statement with your exceptions.

Of course there are men and women who don\'t conform to the norms of male and female speech.   And just because there are norms does not mean that anyone is not free to act and speak in any manner they desire.  Also, the speech iteself is open to opinion as to the dgree of male and female sounding.

But to deny that there is a mainstream \"sound\" as to how males and females would approach a given situation is just being naive.  So feel free to continue to strengthen the opposite argument by providing a detailed list of those women that sound like men and vice versa.  

And for those that believe that a priest must be soft-spoken and kind, reference the Spanish Inquisition, for example.  Another exception that proves the rule.  

Generalizations can do harm when used to justify actions, but it does not mean that there is not truth in them.

2
General Discussion /
« on: February 07, 2006, 04:04:58 am »
Quote
Originally posted by Karyuu
What was it a waste of time from? A tool is one that is used to help development. You training doesn\'t quite help anything, unless you encounter bugs and report them ;) Every player has use, but don\'t flatter yourself too much. Assuming that you don\'t spawn in Akkaio, if it still takes you an hour to get out from the DR and back to any place in Hydlaa, you should spend more time exploring it until it takes you mere minutes.

But how detailed of a MOTD would have helped you? \"Fighting has been recalculated\" wouldn\'t be informative enough to prevent death, would it?


You\'re being a tad obtuse.  You know that if he had known something was changed he might have approached it with more caution or tested on something easier first.  Or at least had an explanation when something went bad.

More importantly, I believe cutting the DEVs slack for each transgression because they volunteer and work hard is getting old.  30 more seconds of voluntary work to say something on MOTD or laanx announcments would not have hurt them.

 All this is, is one more chunk of evidence that they don\'t care about the players at all..that the players are completely expendable and matter not.

Defend and sugarcoat all you want, but the fact remains that if they cared about the players at all they would give notice and announcments of game changes and development on a routine basis.

3
Fan Art / Some stuff i made
« on: February 01, 2006, 08:35:10 am »
for the Plakkem Hverrjanor Guild...




Just kind of a crest/shield and a pendant for the members to wear.

4
General Discussion /
« on: January 31, 2006, 06:17:25 pm »
\"It was a long time ago in a dark enchanted part of the forest...\"
/shout HEY WHERE CAN I FIND THE SEWERS!!!!!
\"There lived a...
/shout CAN SOMEONE GIVE ME A GOOD WEAPON HIGH SLASH
\"so anyways there lived a large...\"
This camera angle doesn\'t work, I\'m a noob, can someone help me?

etc etc etc

Good luck with that in the tavern.

5
General Discussion /
« on: January 30, 2006, 03:43:02 am »
You could always add some actual NPC monsters into the game so that one spawn point is not coveted.  Or a random spawn generator....kill it and it doesn\'t come back there.  Then we can sit back and watch everyone run to the other side of the area to kill it.  Spawn camping turns to spawn hunting turns to massive chaos, pandemonium.  And the rest just sit back and laugh, laugh, laugh.

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