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General Discussion / Re: IMPORTANT: How you talk to NPCs has changed!
« on: August 20, 2006, 03:58:22 pm »
Greeting Npc's to start a chat with 'em is a nice improvement to the old system, i think. Makes it more realistic. 
But people who dont like to target Npc's wont like this improvement, i guess. Even if its just pressing the default shortcutbutton "9" then "Enter"... and the conversation begins.
@KECEY Its not the mouse you poke with, not from an RP point of view. ... Do you know which NPC, is a street artist, or an architect or the apprentice of jayose..... I wouldn't without asking them. Else i think that this idea isnt working well for people, that speak english as 2nd or 3rd language like me, i dont know all profession names, and sometimes what they mean in particular. Thats may' a reason why i like the targeting-system, too.
But people who dont like to target Npc's wont like this improvement, i guess. Even if its just pressing the default shortcutbutton "9" then "Enter"... and the conversation begins.
@KECEY Its not the mouse you poke with, not from an RP point of view. ... Do you know which NPC, is a street artist, or an architect or the apprentice of jayose..... I wouldn't without asking them. Else i think that this idea isnt working well for people, that speak english as 2nd or 3rd language like me, i dont know all profession names, and sometimes what they mean in particular. Thats may' a reason why i like the targeting-system, too.
. And aslong Npcs only talk about how and who they are, setting info and quest stuff, the new system doesnt makes much sense to me, cause they are not a part of the world like players are. I.e. Me: "<Npc_name> long time has gone since we met." Npc: "Huh? You doesnt make sense to me."
. That will be great... me smashing the keyboard against the wall.
please have a heart.

now i am confused 
