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Messages - ghoust

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Development Deliberation /
« on: March 18, 2006, 03:42:37 pm »
Thanx a lot !

That helped a lot to get my exported map running ! The critical thing for me was that every sector must be mentioned, even if it is in the same file.

Another question: Is it possible to have sectors which are connected by portals to be in two different world files ?

Tom

2
Development Deliberation / zones regions maps sectors
« on: March 15, 2006, 09:02:34 pm »
Hi,

Can someone explaing the zone, region, sectors, map naming convention ? It seems to me the stuff is somehow used for similar objects. is a region a map ? a zone a sector or a region?
If I have this settled, where does the world file fit in ?
The max exporter creates just one file, this file can contain several zones/sectors.
Which part do I enter into the zoneinfo file ? To me the zone names in the zoneinfo file seem to be arbitrary, just the region map should correspond to the sectors found in the world file.
What gets loaded if I issue the loadmap command ?
Is there some documentation for this zoneinfo file around and a tutorial or two about creating sectors and levels than the stuff in the CS path ? To me it seems to lack some vital parts to bridge the gap to PS. (what is transitional for ?)
As is I have maps loaded on the server side but on teleporting me to the map I get ugly client side errors in zonehandler with my zones not being found in the zoneinfofile (Could not find zone info for sector 1_room1)
and a zone named zonewhereentitieshsouldbechached or so ..

Anybody who can help out and point me to a better art pipeline documentation ?

Tom

3
Development Deliberation / planeshift wiki
« on: March 13, 2006, 07:08:38 pm »
Hi,

I found the following link by google, but it seems down. Was there any good information on it ?

http://planeshift.sourceforge.net/wiki/

G

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