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Messages - keic

Pages: [1]
1
Development Deliberation / :(((((((
« on: March 16, 2006, 05:45:05 pm »
I\'ve found this topics in cs forum:
http://community.crystalspace3d.org/forum/index.php/topic,775.0.html
and
http://community.crystalspace3d.org/forum/index.php/topic,917.0.html
and I\'m not optimistic. I think it\'s exactly the same problem and I\'ve talked to jorrit on irc.  I\'ve got black screen when running any simple cs application (in walktest there are some words  first ) and window is crashing (during RegisterWaitForInput). I don\'t know any solution yet:(
I\'ve WinXP, CS  -16/17-02 , MINGW compilation, Geforce 400 MX.
I reinstalled NVidia drivers (81.98 actually) what else can I do ?:(
(CS, CEL, PS compiled without errors)

2
Development Deliberation /
« on: March 16, 2006, 02:12:57 pm »
I downloaded NVidia drivers and still i doesn\'t work - PS also compiles. Maybe still i should install some drivers? I remember that I had similar problem when i tried run opengl examples with multitexturing (ARB extension) but when i installed some drivers all was ok.  cs  is opengl engine? and solution can be similar. Any advice to a beginner?:) (I\'ve GeForce 400 MX)

3
Development Deliberation /
« on: March 15, 2006, 06:11:39 pm »
I used 16/17-02 too.

4
Development Deliberation /
« on: March 15, 2006, 04:36:30 pm »
In cmd console are messages that some plugin cannot be found. (for example crystalspace.kernel.vfs). Any idea what is going on ? Maybe i\'ve installed wrong version  cs-win32libs
(cs-win32libs-0.99r0_018.exe) ?

5
Development Deliberation / CS isn't working :(
« on: March 15, 2006, 04:08:53 pm »
I\'ve compiled CS (and even CEL) :) But none  example  is working.
When I start qtest from msys something like this apear :


\"$ celtst    
DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.directsound]
DEBUG: Sound System: Direct sound driver for software sound renderer initialized.

crystalspace.canvas.openglwin:
  No hardware acceleration!
  GL driver: (null)

crystalspace.canvas.openglcommon.driverdb:
  Applied: Software GL tweaks

crystalspace.canvas.openglcommon:
  OpenGL renderer: GDI Generic (vendor: Microsoft Corporation) version 1.1.0
  Using windowed mode at resolution 640x480.
  Pixel format: Color: 32 Alpha: 0 Depth: 16 Stencil: 8 AccumColor: 64
  AccumAlpha: 0 MultiSamples: 0
Assertion failed: nodeStack.GetSize() > 1
Location:         plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:125
Message:          Either too many Ascend()s or too few Descend()s
Call stack:
[0x0a47509e] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDocumentNode::ConditionTree::Ascend(int) @c:/development/cs/plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:124
[0x0a476c51] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDocumentNode::ProcessSingleWrappedNode(CS::Plugin::XMLShader::csWrappedDocumentNode::NodeProcessingState*, iDocumentNode*) @c:/development/cs/plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:639
[0x0a475f71] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDocumentNode::ProcessInclude(csString const&, CS::Plugin::XMLShader::csWrappedDocumentNode::NodeProcessingState*, iDocumentNode*) @c:/development/cs/plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:337
[0x0a47715c] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDo....
[0x04e701c3] (c:\\development\\CS\\engine.dll)csEngine::eiEventHandler::HandleEvent(iEvent&) @c:/development/cs/./plugins/engine/3d/engine.h
[0x004392fb] (c:\\development\\cel\\celtst.exe)csEventTree::Dispatch(iEvent&) @c:/development/cs/libs/csutil/cssubscription.cpp:558
[0x00428439] (c:\\development\\cel\\celtst.exe)csEventQueue::Dispatch(iEvent&) @c:/development/cs/libs/csutil/cseventq.cpp:309
[0x0041022d] (c:\\development\\cel\\celtst.exe)csInitializer::OpenApplication(iObjectRegistry*) @c:/development/cs/libs/cstool/initapp.cpp:441
[0x00405354] (c:\\development\\cel\\celtst.exe)CelTest::Application() @c:/development/cel/apps/celtest/celtest.cpp:397
[0x004083e2] (c:\\development\\cel\\celtst.exe)csApplicationFramework::Start() @c:/development/cs/libs/cstool/csapplicationframework.cpp:71
[0x0040862c] (c:\\development\\cel\\celtst.exe)csApplicationFramework::Main(int, char**) @c:/development/cs/libs/cstool/csapplicationframework.cpp:124
[0x004063d4] (c:\\development\\cel\\celtst.exe)main @c:/development/cel/apps/celtest/ctmain.cpp:41
[0x00401237] (celtst.exe)
[0x00401288] (celtst.exe)
[0x7c816d4f] (kernel32.dll)RegisterWaitForInputIdle+0x49
\"

and standard windows error information.

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