I\'ve compiled CS (and even CEL)

But none example is working.
When I start qtest from msys something like this apear :
\"$ celtst
DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.directsound]
DEBUG: Sound System: Direct sound driver for software sound renderer initialized.
crystalspace.canvas.openglwin:
No hardware acceleration!
GL driver: (null)
crystalspace.canvas.openglcommon.driverdb:
Applied: Software GL tweaks
crystalspace.canvas.openglcommon:
OpenGL renderer: GDI Generic (vendor: Microsoft Corporation) version 1.1.0
Using windowed mode at resolution 640x480.
Pixel format: Color: 32 Alpha: 0 Depth: 16 Stencil: 8 AccumColor: 64
AccumAlpha: 0 MultiSamples: 0
Assertion failed: nodeStack.GetSize() > 1
Location: plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:125
Message: Either too many Ascend()s or too few Descend()s
Call stack:
[0x0a47509e] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDocumentNode::ConditionTree::Ascend(int) @c:/development/cs/plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:124
[0x0a476c51] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDocumentNode::ProcessSingleWrappedNode(CS::Plugin::XMLShader::csWrappedDocumentNode::NodeProcessingState*, iDocumentNode*) @c:/development/cs/plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:639
[0x0a475f71] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDocumentNode::ProcessInclude(csString const&, CS::Plugin::XMLShader::csWrappedDocumentNode::NodeProcessingState*, iDocumentNode*) @c:/development/cs/plugins/video/render3d/shader/shadercompiler/xmlshader/docwrap.cpp:337
[0x0a47715c] (c:\\development\\CS\\xmlshader.dll)CS::Plugin::XMLShader::csWrappedDo....
[0x04e701c3] (c:\\development\\CS\\engine.dll)csEngine::eiEventHandler::HandleEvent(iEvent&) @c:/development/cs/./plugins/engine/3d/engine.h
[0x004392fb] (c:\\development\\cel\\celtst.exe)csEventTree::Dispatch(iEvent&) @c:/development/cs/libs/csutil/cssubscription.cpp:558
[0x00428439] (c:\\development\\cel\\celtst.exe)csEventQueue::Dispatch(iEvent&) @c:/development/cs/libs/csutil/cseventq.cpp:309
[0x0041022d] (c:\\development\\cel\\celtst.exe)csInitializer::OpenApplication(iObjectRegistry*) @c:/development/cs/libs/cstool/initapp.cpp:441
[0x00405354] (c:\\development\\cel\\celtst.exe)CelTest::Application() @c:/development/cel/apps/celtest/celtest.cpp:397
[0x004083e2] (c:\\development\\cel\\celtst.exe)csApplicationFramework::Start() @c:/development/cs/libs/cstool/csapplicationframework.cpp:71
[0x0040862c] (c:\\development\\cel\\celtst.exe)csApplicationFramework::Main(int, char**) @c:/development/cs/libs/cstool/csapplicationframework.cpp:124
[0x004063d4] (c:\\development\\cel\\celtst.exe)main @c:/development/cel/apps/celtest/ctmain.cpp:41
[0x00401237] (celtst.exe)
[0x00401288] (celtst.exe)
[0x7c816d4f] (kernel32.dll)RegisterWaitForInputIdle+0x49
\"
and standard windows error information.