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Messages - twig

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1
Linux Specific Issues /
« on: April 16, 2006, 05:27:02 pm »
Quote
Originally posted by Rolf Blacksmith
Code: [Select]

*** glibc detected *** free(): invalid pointer: 0x0ac05b44 ***



I can usely solve this problem by typing before it:

export MALLOC_CHECK_=0
(i think)

then:
./psclient or the updater

2
Technical Help: Problems BEFORE entering the game /
« on: April 08, 2006, 07:30:26 pm »
my caracter is called twigeth, can you move me to the arena or death relm as they seem to be fine, as this is a sever problem for me.
Thank-you

*edit*

i\'m fine now

*edit*

can you move me please i\'m stuck again. twigeth
sorry

--moved--

Please avoid posting two or more successive posts before others have replied. Just edit your last post to add new information :) Thanks! --Karyuu

3
Linux Specific Issues /
« on: March 21, 2006, 05:14:36 pm »
Quote

In this particular case the PC seems to be extremely slow when loading maps. It took almost 14 seconds to load the first map \'hydlaa_common\'. On my PC it takes less than 4 seconds. So Death Realm seems to be the only safe location for this client, because there we have only one map that needs to be loaded.


This may be because it was only running at 600 Mega Hertz as the clock speed instead of the usual 1700. Out of interest what is the MIPS for your computer ?

And will updating to CVS completely fix this problem?

4
Linux Specific Issues /
« on: March 20, 2006, 09:46:51 pm »
Quote
Originally posted by acraig
What files do you have in art/world/ ?  Should be a bunch of zip files.


Thats correct:
akkaio.zip*         hydlaa_plaza.zip*  korogan.zip*       ojaroad01.zip*
arena.zip*          hydungeon.zip*     laanxdungeon.zip*  podium.zip*
deathrealm.zip*     hyjayose.zip*      laanx.zip*         sewers.zip*
hyarena.zip*        hyojapath.zip*     lighting.xml*      tavern_de_kadel.zip*
hydlaa_common.zip*  hysewers.zip*      magicshop.zip*     wtower.zip*
hydlaa_jayose.zip*  jayose.zip*        npcroom.zip*
 
Please  ignore the \' * \' on the end

5
Technical Help: Problems BEFORE entering the game /
« on: March 20, 2006, 09:43:43 pm »
my characters name is twigeth please can you move me or something, thank-you

6
Every time I want to get on ./psclient loads fine then I connect to the server and get my character spinning around, but when I click to play, the next screen loads but the bar across the bottom never starts to fill with blue (or at all) here is a dump from running it from the shell:

***********************************************************************

DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.oss]
Sound System: OSS driver for software sound renderer initialized.
Loading required GL library /usr/X11R6/lib/libGL.so.1.2

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
  psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object \'spikes_05\' is not closed!
WARNING! Object \'spikes_03\' is not closed!
WARNING! Object \'_s_walls_01\' is not closed!
WARNING! Object \'_s_sigil_01\' is not closed!
WARNING! Object \'_s_sigil_05\' is not closed!
WARNING! Object \'_s_bridge_01\' is not closed!
...

crystalspace.graphics3d.shader.fixed:
  Multitexture units: moderate 4

planeshift.application.client:
  PSLoader: step 2: success

ParseFile
:
  Could not find file: /planeshift/world/podium/sound.xml

planeshift.application.client:
  PSLoader: step 3: success

HandleStatsUpdate
:
  Stat request failed because CelClient not ready for 1833

HandleMessage
:
  Still loading maps, ignoring crossing to sector
  SectorWhereWeKeepEntitiesResidingInUnloadedMaps.

crystalspace.engine.warning:
  Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
  Use -relight cmd option to calc lighting.
Region hydlaa_common loaded successfully in 13509ms

HandleMessage
:
  Still loading maps, ignoring crossing to sector hydlaa_plaza.

CreatePortalWeather
:
  CreatePortalWeather received invalid sector!

HandleDeadReckon
:
  Sector crossed from SectorWhereWeKeepEntitiesResidingInUnloadedMaps to
  hydlaa_plaza after received DR.
Segmentation fault

***********************************************************************

It did not do this once I had died, (I think), but I can\'t get into the game to get my self killed. Is there another way to get ther server to kill me. Or is there a better solution to this. Please Help I have scoured the forums but have not forun anything of use.


 

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