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Messages - Wanchu

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1
Linux Specific Issues / Re: 0.3.015
« on: July 07, 2006, 03:33:57 pm »
There are a lot of metal checkerboard-patterned baskets in the beginning of old Oja road starting from Hydlaa. I also see some names of people cut. The options and help menus have the words inside them cut also.

2
Linux Specific Issues / Re: 0.3.015
« on: July 07, 2006, 01:50:43 pm »
I am not sure if this bug has been reported yet in this temporary version: with the Elven skin (I don't know with other skins), the bar with the big round buttons is cut if it surpasses the lower half of the screen. Just click in the double arrow to change the position of the bar so you can see the different layouts and you see in some of them the cut buttons that I mean.

I am using SUSE Linux 10.1 with a bigsmp kernel and 32-bit. Hope it is fixed in the final version  :)

3
Linux Specific Issues /
« on: April 13, 2006, 10:47:03 am »
Could someone explain what is the effect of exporting that variable with that value? I am a newbie in Linux and would thank to learn a little. Just answer this if you have free time and feel like answering, its not needed to make my game work :)

Thank you

4
Linux Specific Issues /
« on: April 12, 2006, 04:38:45 pm »
With the temporary solution for the 0.3.014 written by Bereror ( http://planeshift.oodlz.com/wbboard/thread.php?threadid=22947&boardid=41&styleid=3&sid=e3f21623fc9c26d5939932b139aa137a ) there is no need to do the \"export MALLOC_CHECK_=0\".

In the #planeshift-build channel in IRC they have told me that the \"export MALLOC_CHECK_=0\" will not be needed in the final version of the 0.3.014 .

5
Linux Specific Issues /
« on: March 31, 2006, 01:10:29 am »
It does work for me if I do this in a console:

export MALLOC_CHECK_=0

/updater -auto

You MUST run the updater in the same console where you did that export, because when you close the console, that variable is lost. You have to do that export every time you want to run the updater in a console. I would do the -auto thing, in order to avoid problems with the graphical interface.

I have only tried as a normal user, NOT as root.

I hope this helps.

P.D.- I also have to do that export before I run PlaneShift client on any console (and I must do the export ON THE SAME console I want to run the PlaneShift client on).

6
Technical Help: Problems BEFORE entering the game /
« on: March 30, 2006, 10:58:32 pm »
I need one of those transports also, I think I had a crash just when I fell off a ladder in the entrance of the sewers, so I must be in the Death Realm (but I cannot login).

Thank you :-)

P.D.- I am grateful to everyone who collaborated and collaborates with the PlaneShift project. Free, cool and free source... it is a dream come true :)

--moved--

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