Originally posted by derwoodly
The level idea has been suggested before. The problem is PS does not have levels. You will have to use skill points instead. And if you don\'t have any restrictions High skill level thieves will rob low skill player?s blind. You can add a restriction to only allow thieves to be able to steal from players within 5 skill levels but this will favor more combat oriented players. Those with high crafting skills will be attacked by high level thieves and will have no chance at dueling the thief to get the items back. This will put pressure on the bounty hunter system that you proposed. It will be up to good-natured players who can stand around for long periods of time just waiting for players to get into trouble. PS already has a server of these. There called GM\'s. Finding more players who do not want to be GM\'s but do want to be bounty hunters will be difficult as being a GM has desirable perks that bunt hunter will not have.
Even if you succeed in creating a vibrant thief bounty hunter system you will still have problems. Very few players will want to be the victim; they will want to be either a thief or a bounty hunter. Now your game will be reduced to a game-that-shall-not-be-named kind of game.
Originally posted by minetus
the stollen goods would only go back to the victim if the victim noticed the theft and
...
or thief logs off - in a time period say 5-10minutes?
This is a very good idea for a PvP system. If PS ever decides to have thieving this would be a great idea.
also:
i tink this would favor group partying and more people moving together since a lone target would be a easy target somewhat most of the times, and thieves would have too think more than 3 times before they act evolving the rp environment, also a penalization if the thief is caught might aply, like loosing some money
You act as though a thief would back away from a challenge. In my experience this is not the case. This would just be more braggin rights if successful. And who says a thief would attack alone? When a band of 6 thieves comes upon your group of three, then what will you do? You bring a knife to a sword fight and your gona loose, err, well, if your dagger skill is not high enough you will.
ok that was useless listen to this:
1. if you want people to fake certain behaviour that resembles real life behaviour then you will have to add criminals;
2. thieves better work alone, the gangs you speak of also in real life are loosers
3. there should not be a range of players to thieve of because if there was and you were a really high level, who the hell would you thieve from?
4. you just one of those crybabies i talked about, please if you don\'t want to be robbed just be alert