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« on: April 12, 2006, 07:14:14 am »
I really like the idea of the guild. I created my character and my background with the intent that he would be a master gem cutter (lapidary) and with the assumption that I would do most of the gathering of materials myself. A guild that is set up to acquire, process, and distribute the materials is really nice.
There are a few concerns that I have. First, I wonder if setting a weekly trias quota is necessarily the best way. While I understand that money is the bottom line for an organization there are some other factors to consider. For example, Coal sells for 0, so a miner would have no incentive to go after this material, yet it is (or will be) critical for making good steel. If set with a value of materials to gather each week all your miners would only go for diamond, yet the guild will surely need a variety of materials.
Mining is slow and tedious, what if miners were given a weekly quota of materials to gather based on demand. That way 50 platinum would equal 50 diamond even if the values do not.
Second, I would be interested in becoming a dedicated member of this guild, it does after all meet the niche that I am aiming for, but my time is somewhat limited. Do you have room for someone who may only put in an hour a day? I don\'t want to spend every second of my time online slaving in a mine to meet my quota, this is supposed to be fun after all.
Third, how does this all actually work considering that none of the manufacturing or raw material processing skills work? I don\'t mean to be rude, but with the structure and flow as described in the initial post it sounds a bit like a pyramid scheme. I guess I\'m asking for a little more elaboration.
Thanks,
Torkin