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Messages - Lilie

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1
General Discussion / Re: Anyone bored about PS
« on: June 16, 2006, 07:24:13 am »
I love RPing, have done it when I was a kid. Used to act out shows, and RP as one of the charecters with my friends.  Also if you all remember I was going to set up a RP, Frosty Dojo vs the Fire Dojo... problem is its way to hard to get somone to actaully want the part as the leader of the fire dojo as its a big RP. Such as they are 2 guilds, which means this person would need to make the guild also would need to act out the part.  So that did not work out. By the way thanks proglin for the idea on that, even if it was a long time ago  :P. Now I am trying to make a new type of tournement and not one person has signed up to be part of it, noor have I gotten one person willing to help out with it. But I was expecting this, I did not get my hopes up as this is pretty new and big, a 4 day tournement is huge but more realistic in my oppinion. I have it even set up like a real tournement. By the way I think I am actually going to make a RP, a bit smaller so its easyer to get people involved lol. But I would like to know some tips from the pros. ... At these times I am so glad Skreit is not on these fourms, would be getting millions of posts. -- hehe uhh ignore that  :whistling:  :-X

2
General Discussion / Re: Npcs getting really hard
« on: June 16, 2006, 07:02:14 am »
Ok well actaully you guys are right did not look hard enouph  :P. My mistake, even though I have played so long I have not killed ever npc on PS. But everything is fine now and im gaining levels pretty quickly. Oh but as im was saying before, I was not trying to say I wanted to gain levels quickly but at least give me a chance to fight somthing that give more then experience. Only thing I found are the mercs in the arena, so far. I was used to always going to the 5 pp rogues and the 15 pp rogue that I never really looked at the othe NPCs. But I still say for a newcomer to have to travel from Oja to hydlaa to the arena is still  a pretty big jump in my oppinion. NPCs need to be spread out more, who says you won't find a really strong rat somwhere in oja that gives 2 pps. I mean ya some would say a rat can not get the strong but really they can, just say this rat has lived a long life and has alot of experience and has killed many people and survived. I would just like to see more NPCs spread out and evenly with the pps depending on there strength. I will assume thats what you guys are planning on. Here take a flower, its my sorry gift to all you.  :flowers:  :lol:

3
General Discussion / Re: Npcs getting really hard
« on: June 13, 2006, 08:21:59 pm »
Ok well anyway im done with this, im just trying to make a point that newcomers do not know as much as I do, yes its laways good to ask player in game for help but you have to remember that even so you still have to be able to learn yourself if you would like. There are some people who do not like help and would rather do it themselves. Have a weak tef that gives 50 experience points and rats that give 30 or 10, I really do not think its enouph. I also do not understand why there is a 15 pp rogue, does it really make any sense to have 5 pps roges and then a 15 pp one? Why not even it out more? Also the problem is people power leveling right? Then why not lower the pps on these stronger npcs instead of making them so strong you can't beat them even at a decent level. Lower the pps and weaken it a bit and you will still have stronger fighters there and not newcomers to power level. The problem I am talking about is its not evenly done correctly, instead of npcs gradually increasing in strength we get jumps. So your either to weak for a npc or your to strong. Ok well anyway im done talking about this.

4
General Discussion / Re: Npcs getting really hard
« on: June 13, 2006, 02:20:17 am »
Lokk people im not new here, I know what im talkin about. Yes while you may want to focus on magic it does not mean you should not be able to fight. Also yes while you can fight rats it takes bloody long. I also do not want to kill everything in sight, I can do that with Swivles! My concern is with the newcomers of the game, if they where to choose there path as an alchemist only to find alchemy is not implemented yet they will have a touph time doing anything because of that. Winry is an alchemist and I was well aware of how weak she was going to be, but I had no idea I was going to be so waek that I can only kill rats, and even then I have 1 LA and I happend get armor, so actaully even rats my have been able to kill me. I say we elimnate experience points or use them toward more simple thing like it is with mining, should be used while walking or running as well, carrying things, while killing monster would give you pps. A rat half my size should at least give me 1 pp, since a rogue can give you 15 pps. Also you completly missed my point about running low on health, yes everyone has thjat, but its just not right to run low on health so easly, with out my armor most rats take me down half health and newcomers do not have armor! And newcomers do not have Energy glyphs!So while some may kill a rat they have to wait 10 minutes just to kill another, do the math how long would that take just to get 1 pp.

5
General Discussion / Re: Npcs getting really hard
« on: June 12, 2006, 10:51:12 pm »
Well I am using two 3.6 slash short swords and I can't kill a few clackers with out running low on health. Also I did not radomly pick things in the beginning I went with things that my charecter follows. So if I chose the wrong thing then its still a problem.

6
General Discussion / Re: Npcs getting really hard
« on: June 12, 2006, 10:42:16 pm »
Ya thats true and I actaully would do that, but im more concerned about the newcomers to this game.

7
General Discussion / Re: Anyone bored about PS
« on: June 12, 2006, 10:40:29 pm »
I feel the big problem is I see alot of RP but only with the mosy popular members, I rarley ever see a popular member actaully getting a newcomer involved. I have played this game 7 months and I have not been in that many RP events. I get bored alot, I am bored right now, but I fixed that by making my own tournement. I also anounce every once in a while about it. I am trying to get as many involved as possible to make this game more fun. But its true though when I do read about RPs its only about the big charecters in this game. You wanna have more fun then try getting others involved is what I say. Don't create an RP event and just list it on the fourms, actaully go around and ask some people if they would like to perticepate, of course in /tells and with brackets. But trust me you will get alot more people RPing if you all would just do this.

8
General Discussion / Npcs getting really hard
« on: June 12, 2006, 10:24:05 pm »
I did not notice this before, but I had created a new charecter recently and I actaully found that its really hard to gain pps when you are new. I remember at one point I thoult it was a good idea to make some of these npcs much harder but its not really a good idea unless you make other npcs that at least give newcomers a chance to gain pps. Only thing I can fight right now are rats and clackers and it would take me probly hours to gain enouph pps to makea little difference. I know it has been descussed about adding npcs, but does not any one think its one of the most important things right now untill you guys implement other features? I understand that you want to get people off power leveling but as its one of the only things to do in PS right now I think its important to get that done before you go on to the next thing. I have played this game for 7 months now and never had a problem untill now. I started a new charecter and I cant really do anything, I can't even mine because I need pps to gain skill in that.

9
In-Game Roleplay Events / Re: Winry's Sword X Tournement
« on: June 12, 2006, 03:05:50 am »
Yes of course, Swords will be provided.

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In-Game Roleplay Events / Re: Winry's Sword X Tournement
« on: June 12, 2006, 02:42:24 am »
The tournement has been updated. Check above.

11
In-Game Roleplay Events / Re: The Frosty Dojo's Sword X Tournement
« on: June 06, 2006, 04:44:19 am »
Well that would means there would at least be 9 power levelers in the tournement which I doubt there will be.

12
In-Game Roleplay Events / Re: The Frosty Dojo's Sword X Tournement
« on: June 05, 2006, 04:54:10 pm »
Its not 4 days in a row if you would read correctly. Its held on saturdays and sundays. Also I have given enouph time to allow people to let them selves be free on them weekends.

13
In-Game Roleplay Events / Winry's Sword X Tournement
« on: June 04, 2006, 05:23:32 pm »
Winry's Sword X Tournement

This tournement takes place in the Arena. It also takes a total of 4 days for the whole tournement. Entrance fee is 2,000 tria. Entry begins today and ends June 18th. Tournement starts June 24th 2200 GMT.
On June 19th I will post the pyrimid chart, so all can see who will be fightng who.

Rules:

1. Anyone may enter
2. Swords only
3. No magic
4. No potions

How it will work:

Day 1, Saturday - June 24th
Preliminary Rounds: All fighters will be in the Preliminary Rounds till there is only 8 fighters left. The 8 fighters will go on to the Heavy class. The rest will go onto the next Prelininary Rounds.

Day 2, Sunday - June 25th
Preliminary Rounds: The fighters who did not make the Heavy Class will proceed to go through these rounds again untill there are 8 fighters left. These 8 Fighters will be the light class.

Day 3, Saturday - July 1st
Light Class Rounds: All light class fighters will fight till there is a winner. The Winner of this class will recieve a prize of 20,000 tria.

Day 4, Sunday - July 2nd
Heavy Class Rounds: All heavy class fighter will fight till there is a winner. The winner of the heavy class gets 50,000 tria.

Prizes maybe revised.

Contact Winry for more info.

Update:
The tournement is still on although its no longer a Frosty Dojo Tournement.
Also help wanted. I need 2 healers, and 2 referees. Again Contact Winry to apply for the job.

14
Guilds Forum / Re: The Frosty Dojo
« on: June 01, 2006, 09:30:38 am »
The Dark Vigilanties is no more. We are now known as The Frosty Dojo, I updated the guild info above.  :)

15
Guilds Forum / Re: The Dark Vigilantes
« on: May 17, 2006, 08:06:48 am »
No problem, also alot of this is subject to change over time. I will be making it more RP like soon  :P  :)

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