Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bluz

Pages: [1]
1
Fan Art / Modding
« on: May 28, 2006, 06:58:43 am »
New guy here and i have a couple of questions. When making a map does everything have to be "on the grid" ? Some games every brush have to have its points/vertices on a grid or it wont show up in game. Second, I will use a program which will save the map as a .DXF file, which i can then export to .obj. I noticed DXF files are trianglulated, should i untrianglulate or does CS use tri's? Third , i might give a go at making some character models, what size should the tex maps be, what is prefered? (512x512) saved as a png  file is correct?

Pages: [1]