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Messages - S4m

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1
I copy it from client directory to the art directory of my server

Same error message, I think I must configure something to load it ? in vfs.cfg ?

2
I have a lot of error when I "spawn" the server. I miss some ressource files ?


Quote

PS Server: spawn

crystalspace.maploader.parse:
  Could not open map file '/planeshift/models/enkim/enkim.cal3d' on VFS!

cel.pfmesh.loadmeshfactory:
  Error loading mesh object factory or library
  '/planeshift/models/enkim/enkim.cal3d'!

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:737> gemObject::
InitMesh:
  Could not set mesh with factname=enkim and
  filename=/planeshift/models/enkim/enkim.cal3d. Trying dummy model

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'![node:
  meshfact(name=stonebm),plugin]

cel.pfmesh.loadmeshfactory:
  Error loading mesh object factory or library
  '/planeshift/models/stonebm/stonebm.cal3d'!

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:744> gemObject::
InitMesh:
  Could not use dummy CVS mesh with factname=stonebm and
  filename=/planeshift/models/stonebm/stonebm.cal3d

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:645> gemObject::
gemObject:
  Could not create Item because mesh could not be Init'd.

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:646> gemObject::
gemObject:
  Name: MaleEnki Factory: enkim File: /planeshift/models/enkim/enkim.cal3d

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:2202> gemActor::
InitLinMove:
  No entity!  Actor not created.

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:1533> gemActor::
gemActor:
  Could not initialize LinMove prop class, so actor not created.

<d:\my projects\mmorpg\planeshift\planeshift\src\server\gem.cpp:3026> gemNPC::ge
mNPC:
  Error in GemNPC enkim constructor File: /planeshift/models/enkim/enkim.cal3d
Error while creating Entity for NPC '4'

And the server exit ( core dump ? )

Any iD ?

3
The name is ... NoName for the moment lol  ;D

I will post the homepage url when it will online.

4
Ok no problem, I just want to understand it. I make a space mmo based on Celestia software.. Just for fun ;o)

5
Technical Help: Problems BEFORE entering the game / Installing server
« on: June 12, 2006, 03:14:38 pm »
I don't know where I must post this.. So I post here ;o)

I would like to know where I can find a complete package to run the server ( config, file, ressources .. )

Thanks

6
Development Deliberation / Re: Compile problem
« on: June 08, 2006, 09:07:26 am »
It's ok, I have deleted planeshift directory, reinstall source and recompile, thats work ! Don't understand  8)

So thanks

7
Development Deliberation / Re: Compile problem
« on: June 08, 2006, 12:08:18 am »
ok I downloaded the CS and CEL located here -> http://planeshift.sourceforge.net/sources/

I have the same problem  :surrender:

This is a printscreen of my visual studio :



Could you tell me if the order of my includes is correct ?

8
Development Deliberation / Re: Compile problem
« on: June 07, 2006, 07:50:01 pm »
Not that kind of error

Some module don't compil but I don't need them

In fact I only need the server part of PlaneShift

9
Development Deliberation / Re: Compile problem
« on: June 07, 2006, 06:12:32 pm »
it seems to be a problem with CS_CRYSTALSPACE_EXPORT

I use the last CS and CEL source

grrrr

10
Development Deliberation / Compile problem
« on: June 07, 2006, 04:49:29 pm »
Hello all

I trying to compil PS and have a problem.

When compiling the psutil modul, Visual return this kind of error

Code: [Select]
d:\My Projects\mmorpg\planeshift\CS\include\csutil\snprintf.h(18): error C2144: syntax error : 'int' should be preceded by ';'
d:\My Projects\mmorpg\planeshift\CS\include\csutil\snprintf.h(20): error C2146: syntax error : missing ';' before identifier 'CS_GNUC_PRINTF'
d:\My Projects\mmorpg\planeshift\CS\include\csutil\snprintf.h(20): error C2501: 'CS_GNUC_PRINTF' : missing storage-class or type specifiers
d:\My Projects\mmorpg\planeshift\CS\include\csutil\snprintf.h(20): error C2078: too many initializers

The code for this error is in the snprintf.h :

Code: [Select]
extern CS_CRYSTALSPACE_EXPORT int cs_snprintf (char* buf, size_t bufSize,
const char* format, /*args*/ ...)
    CS_GNUC_PRINTF (3, 4);

I think it is an include problem but don't find it... an idea ?

PS : sorry for my bad english ;o)

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