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Newbie Help (Start Here) / Re: unhelpful GM
« on: June 20, 2006, 10:28:36 pm »I don't really see this as being a HUGE problem right now, because the death realm isn't that big and it isn't *that* hard to find your way out of. I found my way out without any guidance or help, but it did take a while to find the way my first time. I was quite excited when I found the portal and escaped the death realm
However, as a new player, one of the first things that you're probably going to do is die.. .either becuase you attacked something and don't know how to fight, or you get bugged somehow, or fall... whatever. It doesn't take very long for a new player to die. When the death realm is much bigger and much more difficult to find your way out of, which I understand is in the works, this could be a much bigger problem. When you are brand new and you don't know what or where anything is, finding your way out of a massively complicated death realm could really be a deterrent from continuing to play the game. I'm not sure what the solution is to that ... you don't want to give away the path, it would take away a part of the learning the game experience... but at the same time a brand new player should get some opportunity to get a feel for the game before being thrust into that experience. What if new characters got a 6 hour buffer during which time if they die they just get reset to the starting location. When that time expired you get a message saying your introduction to the game is over and from that point on when you die you will be sent to the death realm. Or instead of making it a set time, make it that after you've achieved 2 progress points you start having to visit the death realm. Perhaps something like that could give a new player a chance to experience the world and get a feel for things before being thrust into the "other side".