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Messages - spyke01

Pages: [1] 2 3 ... 6
1
I agree witht he ip thing, but hes probally on a dynamic ip which will result in someone else being banned when his dhcp lease expires. If you block on  higher level say that subnet your running into the same problem but on a larger scale. Ban the username and email address(es) maybe add a feature where a user has to post at least 10 times before they are allowed to make a private message(very easy, if you need help let me know). Also why not use a SQL statement to kill all private messages from the two users, this way anyone who has had the please of not opening it while at their job wont have to see it and our children will be safe.

Other than that, thanks for the directions on how to block the users, good luck admins!

3
The Hydlaa Plaza / Re: Watch some videos!
« on: August 21, 2006, 08:53:27 am »
Got to love Dane Cook

Yum Yums
Have it your way


4
Fan Art / Re: Bow
« on: July 26, 2006, 01:43:11 pm »
i love the quest idea, but one question: if other have the mod installed will they see your weapon?

5
The Hydlaa Plaza / Re: Watch some videos!
« on: July 23, 2006, 04:02:49 am »
i was looking for the lyrics to the pirate song and found this: http://www.youtube.com/watch?v=I0yI2MQf8Tk the original ^^

6
Newbie Help (Start Here) / Re: Selling Creature Bits?
« on: July 18, 2006, 01:39:56 pm »
There is a merchant on the the road to Akkaio that will buy animal parts, he is closer to Akkaio than he is to Hydlaa, and can be hard to find if you dont know where he is, just look for a flying rock ^^

The death guardian will buy almost anyhing, the only thing he doesnt that i know of is hides, the guy in Akkaio is the only one that does i believe.

7
Same thing happened to me, but i was able to just exit the building and return, no biggy for me, sorry its bad for you

8
PlaneShift Mods / Re: Hunting Spear Mod!
« on: July 17, 2006, 09:05:08 am »
looks amazing, cant wait to see the longbow, us rangers will eat it up like crazy, great work mate

9
sorry guys had to leave town, howd the wedding go?

10
Guilds Forum / Re: Free Content Management System For Guilds
« on: July 16, 2006, 02:30:28 am »
thanks guys, ill be finishing it up this weekend and will release a download at that point, feel free to continue playing with it, my next project is a image gallery program that will use LightBox JS(google it) to display the full size pictures, so always more stuff to do. :D

EDIT: I have updated the free version so that it now uses the bbcode page editing ang creation system
EDIT: The install file is now available

11
Hi guys, i followed the compile guide, and even compiled CS using jam -a, and im having problems with the client, the console output is below. The variables are set, and im using the art from psmirror.org

Code: [Select]
WARNING: could not load plugin 'crystalspace.window.x.extf86vm'
DEBUG: Sound System Software Renderer Initializing...
WARNING: could not load plugin 'crystalspace.sndsys.software.driver.alsa'
WARNING: could not load plugin 'crystalspace.sndsys.software.driver.crystalspace.sndsys.software.driver.alsa'
ERROR: Failed to load driver as [crystalspace.sndsys.software.driver.alsa] or [crystalspace.sndsys.software.driver.crystalspace.sndsys.software.driver.alsa].
WARNING: failed to initialize plugin 'crystalspace.sndsys.renderer.software'

crystalspace.canvas.glx2d:
  Opening GLX2D
  Creating Context
  Video driver GL/X version (direct renderer)
  Visual ID: 0x00000021, 24bit TrueColor
  R8:G8:B8:A0,
  level 0, double buffered

crystalspace.canvas.openglcommon.driverdb:
  Applied: GeForce: RECT texture extension support apparently sucks

crystalspace.canvas.openglcommon:
  OpenGL renderer: GeForce4 MX 440 with AGP8X/AGP/SSE2 (vendor: NVIDIA
  Corporation) version 1.5.6 NVIDIA 87.62
  Using windowed mode at resolution 1024x768.
  Pixel format: Color: 24 Alpha: 0 Depth: 24 Stencil: 8 AccumColor: 48
  AccumAlpha: 16 MultiSamples: 0

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]

<src/client/sound/pssoundmngr.cpp:218> Setup:
  Couldn't find iSoundRender!

planeshift.application.client:
  Warning: Cannot initialize SoundManager
All LOGS are off.
Mounting skin: /this/art/skins/cvs.zip

<src/common/util/psxmlparser.cpp:282> ParseFile:
  Could not find file: /paws/temp_skin/skin.xml

<src/common/paws/pawsmanager.cpp:325> LoadAdditionalSkin:
  Could not read skin info on /this/art/skins/cvs.zip!

<src/common/paws/pawsmanager.cpp:141> PawsManager:
  Failed to load base skin!
Mounting skin: /planeshift/art/skins/base/client_base.zip
Couldn't create Resource 'sound.standardButtonClick'
Couldn't create Resource 'gui.toolbar'
Couldn't create Resource 'gui.cancel'
Couldn't create Resource 'gui.ok'
Couldn't create Resource 'gui.scrolldown'
Couldn't create Resource 'gui.scrollup'
Couldn't create Resource 'gui.shortcut'
Couldn't create Resource 'gui.quit'

planeshift.application.client:
  psEngine initialized.
Using fontsize 16 for resolution 1024x768
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=dermm),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=enkif),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=enkim),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=fynnwn),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=klyrosm),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=kran),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=stonebf),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=stonebm),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=ylianm),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=ynnwnm),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=carkarass),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=clacker),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=consumer),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=gobble),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=grendol),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=groffel),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=rat),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=rogue),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=tefusang),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=trepor),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=ulbernaut),plugin]
DLERROR (/home/spyke01/development/cs/sprcal3dldr.so): libcal3d.so.11: cannot open shared object file: No such file or directory
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
        if error messages are not self explanatory, recompile CS with CS_DEBUG

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'

crystalspace.maploader.parse.meshfact:
  Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
  [node: library,meshfact(name=yulbar),plugin]

<src/common/paws/pawswidget.cpp:504> LoadAttributes:
  GUI image 'Standard Background' not found.

  GUI image 'Standard Background' not found.


<src/common/paws/pawswidget.cpp:819> SetBackground:
  Widget: None (Parent: servers) Could Not load image: Standard Background
  Widget: None (Parent: servers) Could Not load image: Blue Background
./planeshiftclient.sh: line 6: 30520 Segmentation fault      ./psclient $@

12
Development Deliberation / Problem with linux compile guides
« on: July 14, 2006, 05:14:58 am »
On the compile guide at http://planeshift.cvs.sourceforge.net/*checkout*/planeshift/planeshift/docs/compiling.html i found some errors, you may also want to put that you need to be in /home/user/development. The scripts should be:

Code: [Select]
$ echo \#\!/bin/sh > planeshiftserver.sh
$ echo "export CRYSTAL=$PWD/cs/" >> planeshiftserver.sh
$ echo "export CEL=$PWD/cel/" >> planeshiftserver.sh
$ echo "export CSCONFPATH=$PWD/cs" >> planeshiftserver.sh
$ echo "cd $PWD/planeshift/" >> planeshiftserver.sh
$ echo "./psserver \$@" >> planeshiftserver.sh
$ chmod +x planeshiftserver.sh

Code: [Select]
$ echo \#\!/bin/sh > planeshiftclient.sh
$ echo "export CRYSTAL=$PWD/cs/" >> planeshiftclient.sh
$ echo "export CEL=$PWD/cel/" >> planeshiftclient.sh
$ echo "export CSCONFPATH=$PWD/cs" >> planeshiftclient.sh
$ echo "cd $PWD/planeshift/" >> planeshiftclient.sh
$ echo "./psclient \$@" >> planeshiftclient.sh
$ chmod +x planeshiftclient.sh

13
happens to me all the time, kinda fun, but a /unstick fixes it

14
Guilds Forum / Re: Free Content Management System For Guilds
« on: July 13, 2006, 07:42:36 pm »
A demo is now up

15
Guilds Forum / Free Content Management System For Guilds
« on: July 13, 2006, 05:17:52 pm »
I have finished creating a Content management system that is simple and easy to use, it also utilizes BBCode so even those who arent familair with webpage programming can use it easily. I have not tested the install script, however i believe it will work. The install is very simple, and you can read about it below.

Requirements:
PHP
1 MySQL Database

Demo:
http://fasttracksites.com/demos/cms/free/

Login using the following:
Username: admin
Password: admin


Download:
http://fasttracksites.com/license_agreement.php?file_requested=fts_cms

Installation:
Download the zip file
Extract it into its own folder
Create a database for it on your webserver, and put the details into _db.php
Upload the CMS folder to your webserver
Go to http://yourserver/directory/install.php
Fill in all the information and click the "Install It!" button
Delete install.php file and enjoy!

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