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Messages - Gottri

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1
Thanks Neko.

Works fine for me  \\o// ... when both the server and my connection are OK  :-\

2
General Discussion / Re: player Time zones
« on: July 13, 2006, 08:45:36 am »
France, GMT+1

Still keeping counts ? Good luck when we reach a few thousand posts  ;)

3
General Discussion / Re: Google earth to google PS
« on: July 12, 2006, 11:12:12 pm »
Hi all.

First, I have to admit that I love the idea. Then, respecting the devs and GMs opinions seems of the utmost importance to me.

I'll try to explain a bit.

I have big issues with finding my way in games. Friends of mine got good laughs watching me trying to play Descent some years ago. I got lost very quickly in the smallest levels.

On the other hand, some people have a vision of a game and spend their time building it for us. The least we can do is avoid doing something they disagree with.

So, it's a dead end ? I don't think so. If I wouldn't agree with trying to build a mapping system against the will of the people who work on the game, I believe we can try and convince them. Don't start coding something that go against their beliefs. Write specifications, discuss them with players and people from the project, and when you get something mostly everybody agrees upon ... you can code it.

So, what would I put in such a system ?

- cartography skill (maybe you can't draw som protion of a map, or get it wrong ... and if you don't want to get maps, don't train !)
- fog of war (you can map only what you've seen)
- evolutivity (some places may have changed since your last map ... is this world unstable ?)
- points of interest (for real people with a bad memory ... after all, why would they be disadvantaged when people unable to use a sword are not ?)

Would that make everyone agree ?

Marc a.k.a. Gottri

4
Hi fellow PSers.

Where do you find this patch everyone is talking about ? I can't seem to find it. Maybe I'm not awaken enough yet ...

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