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Messages - daehaz

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1
Wish list / Re: Body Art Skill
« on: June 11, 2009, 03:07:24 am »
Hehe, this is not similar to tailoring. Tailors, I imagine, would change clothes that would already be UVed properly, with all elements placed where there is minimal stretching. Freestyle editing simply cannot work, for the same reasons I mentioned. The UVs are not flexible. If someone, at the start of PlaneShift's 3D beginnings, imagined players being able to whip out clothes textures just like that, I doubt they were familiar with the technical aspects.

(Or better yet, tailors would be able to "create" clothes that are unattainable elsewhere - they would just be already created by the dev team.)

I'd love to see someone come up with a workable solution, without reusing the same art image 23 times and limiting its placement.

I think he meant art already UVed, like clothing, that players would gain access to via leveling and quests. That means, of course, producing a lot of art for this particular skill and not giving the player the chance to draw it themselves.

I'd love to see someone come up with a workable solution, without reusing the same art image 23 times and limiting its placement.
Hope this is good enough...
Instead of going through the trouble of trying to get tattoos to appear on the images, you could instead do a work-around. When you examine a player with a tattoo, images of the various tattoos would pop up along with a description of where they are. These tattoos can be set to visible or hidden by the player, if its set to visible, it shows up, hidden means it is covered (so a player could "roll up their sleeve" to show ones normally hidden). Since it would be on a flat pop-up, graphical impossibilities are possible, and it doesn't have to be remade 23 times (the background skin could easily be set to different colors for different races correct?). Unfortunately, since it is just a pop up, there wouldn't be a difference of tattoos on your arm or on your chest, but I think it is a good simple idea that would satisfy many.

You could still draw them over 2D images of body parts of different races (nolthrir face, kran arm, lemur leg, etc.).

How about body piercing, btw?

2
Wish list / Re: Body Art Skill
« on: June 10, 2009, 05:41:12 am »
That's why I thought of a grid color system. Basically, you have this grid and each cell gets color with a click, sorta like a magic board toy (where cells color up when applying pressure and the group of colored cells make up the image). That way, you don't need a steady hand to create your designs.

Maybe you could train to tattoo different races, meaning you acquire different canvases to work on. So, there would be a canvas for arm tattoos, one for chest tattoos, one for face tattoos, and so on, for each race. That kinda fixes the race differences... but I don't know about the UV squares.

Even if it is not possible for players to create their own designs, perhaps everything could be done with templates? I dunno... That would require tons of art...

Anyway, I still would like to see body art added as a job skill since it can really be profitable for players, even if it's just poking holes with a rusty nail for cheap earrings :P.

3
Wish list / Body Art Skill
« on: June 09, 2009, 09:53:57 pm »
So, there have been a number of wish list threads about being able to customize your character with tattoos but I've been thinking it would be real cool if your character could become a tattoo and piercing artist. I'm picturing some sort of design window where you could draw the tattoo. This would require player skill as well, of course, but there could be ways around it.

At lower levels you could start with a very small canvas for your design and a few templates (like flowers, arrows, etc.). As you level up the canvas can get bigger and the templates could expand, also, as you level up you could have more freedom as to where the tattoos can be applied successfully. They would allow any player to create their own tattoos by combining them, but also if the player wants to do something completely original, they could draw it as well. I'm thinking about a pixel by pixel or square by square sort of painting, rather than freehand tracing, so you sorta color in a grid of NxN squares.

As a tattoo artist you could charge to apply tattoos on other players and charge to sell your designs as templates for other players, and I picture this as a real way to make a living ingame as I'm sure many would like to get them.

Also, as you level up you could get the ability to edit or remove tattoos (which might be necessary).

I guess it might be a while before something like this can be implemented but unlike other artist skills (like drawing, painting, glassblowing), this one is not in the job skills tab so I thought it could be added to the to do (someday) list.

4
In-Game Roleplay Events / Re: [Event] Stampede!
« on: July 08, 2008, 05:18:18 pm »
News of beasts raiding the plaza reach the ears of Lord Dyaz. "Beasts coming from the sewers?", he thinks. A smile draws across his face. "Luckily, I never go there... It'll be better to leave the hunting to the youths. They are so eager...", he tells himself staring into the fireplace of his manor.

5
In-Game Roleplay Events / Re: [A post for RPers to find Rpers]
« on: June 26, 2008, 07:56:17 pm »
Forum ID: daehaz

In game characters: Daehaz

Time Zone: EST

Hours in game (week): 10+ (mostly during the weekend)

Frequent Hang Out: Tavern, Hydlaa Plaza

Religious Orientation: Unknown

Guild(s): The Faceless Priests (secret)

One Paragraph Description: Daehaz is currently known as Dono Dyaz, heir of the Dyaz Estate. He is a wealthy elderly Klyros. He carries himself with a certain formality but, at the same time, seems very approachable and wise, enough to inspire trustworthiness in the same way a mentor or teacher would. He wears an exquisite blue suit and bares no visible weapons.

6
Guilds Forum / Re: [GUILD] The Faceless Priests
« on: May 31, 2008, 10:00:00 pm »
The Faceless Priests are currently recruiting. Feel free to contact me OOC if you have any questions. Just note that my character will obviously deny any link to the flame (just like he denies his name is Daehaz). Likewise, the identity of all members is not revealed to anyone IC. Players are free to share that information but for OOC purposes only. Members are not supposed to even know who the other priests are IC. That is the level of secrecy we want to maintain.

We're also hoping to work with other guilds, so contact me if you wish to offer us a part in your plot or work one out with us.

7
In-Game Roleplay Events / Re: [RP] Open Call for the Dyaz Grant
« on: May 16, 2008, 03:48:07 am »
Lord Dono Dyaz has the pleasure to announce that the following citizens have been selected to move on to the next step in the Dyaz Grant selection process:

Performers:
- Linina, Bard
- Rhicora, bard.
- The Brazen Bard Guild.

Graphic Artists:
- Maanhar, cartographer.

Writers:
- Dermathil, writer.
- The Brazen Bard Guild.

Scholars:
- Pavin, Economist.
- Junial, Sociologist.

All applicants must contact Lord Dyaz's office to request an interview in the following days. The winners will be announced shortly after all the interviews have been held.

8
Guilds Forum / Re: [GUILD] The Faceless Priests
« on: April 24, 2008, 07:37:56 pm »
Thanks again for your comments. Please keep your suggestions coming.

Aaaaaaaand we have a website! :woot:

There you will find more info on our approach to RPing the Blackflame and details about our faction's rituals. There is not much yet but we will be adding more info and sections as we deem necessary. I hope you like it.

Visit us at: http://facelesspriests.x10hosting.com/index.html

Please excuse my noobness in web design. This is actually my first website (well if you don't count my "hello world" attempts).

9
Guilds Forum / Re: [GUILD] The Faceless Priests
« on: April 20, 2008, 04:19:59 pm »
Thank you all for your input.

Secrecy is definitely a very high priority for us. That is why all members must lead a double life. By organizing ourselves in a guild, we can work out together some RP guidelines that will allow us to portray this religion in an accurate and consistent way. With all the hard work the Settings team has put into this, we must be careful how we approach this religion so we don't spoil anything. A guild dedicated to helping players learn what there is to learn about it can be of great aid in that sense.

I agree that eventually, this guild should disband and become an organization but for the time being, the mechanics of the guild system are handy for our purposes (guildchat, MOTD, rank system, etc.). In the meantime, we'll work to infiltrate different spheres of society so that we can carry out our Master's orders, even other guilds if the opportunity  arises. Guild infiltration will be done only for RP and always respecting all the players involved.

About the masks: IC, since our members take on an active role in serving the Whisper, not knowing who they work with protects the cult and the religion, should they be captured or discovered. The characters involved could not recognize each other if they were face to face in the tavern, for instance. Only the Whisper knows and the members can only see each other's connection to him when they are masked by his power. In a way, by putting on the masks they reveal their true identity and when they remove them, they are just like any other insignificant sentient. Also note that only the lower ranks wear actual masks. The higher ranks learn to cast shadows to become truly faceless, as their connection to the Whisper strengthens. The inspiration for this came from the Blackflame being referred to as "The Faceless Whisper" its followers.

Finally, it's important to emphasize that we're just a faction of the BF. Our interpretations of this religion are therefore subject to the mistakes of the mortals and we can be all wrong about them, misled by the Whisper himself in order for us to fulfill a role we are still unaware of. This leaves us room to react to new and shocking content regarding this religion as development progresses.

10
Guilds Forum / [GUILD] The Faceless Priests
« on: April 20, 2008, 04:57:28 am »



The Order of the Faceless Priests


The Revelations

The truth is whispered among the deaf but there for us to hear. Shadows and reflections hint of the shape and nature of the hidden reality only a few of us can see. It is a prison and we are trapped. It is a dream from which we cannot awaken.

This is the path of Truth. It will tear the veils of illusion that shape this world and keep us captive. Join us and you shall see what lies underneath. Learn our ways and you shall awaken in your own dream so you can shape it at will.

Despite their might, the Gods too can be fooled and they are blind to the deception, as they cling to their possessions. But the Whisper defies the lies and for that they hate him. For that we listen.

We hear the Faceless Whisper and the Truth he brings with him. To be among us, it is not enough to follow him, for through us his Will is done. We are the Weavers of Lies. We are the smile that hides the dagger. We are the poison in the tip of the fang and it is our duty to move the pieces in our Master’s game.

Others have heard the Whisper and they call themselves the Faithful Ones. They are mad in their devotion. They hide like rats, afraid of prosecution. They are pathetic. They are weak, broken by lies that serve the Truth. Others have heard it as well and raised themselves above the eager clackers. For them, the Whisper may have other plans, for he has many arms that make his reach infinite and we are but one.

Unlike the Faithful ones, we are not mad. We are imbued. We hide in plain sight. With layers upon layers, we weave illusions of our own. We wear masks everyone wants to see and use them to rule over their worldly affairs. With that power we can carry out his will better than any of his sewer rats. The very lies that keep us captive shall keep us safe until the time comes to escape this prison.



Behind the mask, we do not exist.

Behind the mask, we have no face.

Behind the mask, we have no name.

And from the Shadows we wield His Power.


History

For some, Truth is revealed in madness and reason is restored through torture. To survive both is to be imbued.

Others hear the calling despite their peaceful nature and moral upbringing. Their actions lead them to a path of deceit and their touch poisons those who trustingly put their lives in their hands. They are precious to the Whisper.

Only those who prove themselves can enter our Shrine and only a few of them shall be called to serve the Whisper in our ranks.

The Order of The Faceless Priests is a faction among many within our Master’s church. We all serve his purposes and through him, we find our own.


Rules

1. The Whisper only speaks to those who prove their worth.

2. You are to hide in plain sight and carry the dagger in your smile. Layers upon layers, always two steps ahead of our enemies, using them, joining them, leading them until it is time to dispose of them.

3. Among us, you must always remain distrustful for you will never be trusted.

4. Among us, you must never reveal your identity for no one will reveal his or her own to you and you must hide your face for all other faces will be hidden from you.

5. If you reveal your quest to any soul living or dead, you will not be saved from madness. There will be no turning back. There will be no redemption. There will only be despair, as terrible as only our Master can cast.


Ranks

Eager Clacker
A follower of the Whisper who is yet to answer the Whisper's call. They hide their faces with red clacker masks.
 
Acolyte
One who has not yet seen the truth yet has started to walk the path that will lead them to it. Acolytes hide their faces with a green clacker mask and must prove they are worthy of the teachings of the Whisper. They are to present themselves as commoners and use this average role in society to gain information and execute our orders.

Inquisitor
One who has been imbued with the power to serve the Whisper. They can hear and see the truth in the works of our Master. Inquisitors hide their faces with a black clacker mask. They shall acquire certain power and influence over trivial matters that will server our purposes. They are to command respect and trust and his word shall outweigh that of simple peasants.

Priest
One who has seen the truth and learned the ways of the illusions that keep us trapped. They hide their faces with a veil of shadows under a dark hood. Their influence in society shall be grand. They shall wield the power to turn the tides within the masses. They will join and infiltrate those who hunt us and fear us and help them learn only what we wish to teach them.

High Priest
One who knows how to perform the Rituals of Revelation and has the power to imbue and train lower members of the Order. Their faces are hidden in darkness. They will use their wealth and renown to move the pieces as our Master’s hand.

Hierophant
The one who leads the Order. He hides his face with the darkest shadows. His wisdom is great and he was chosen by the Whisper to carry out his Will. From the darkness he pulls the strings that move our puppets’ limbs, wealth and names, yet neither light nor shadow will ever reveal the webs of our Master’s Will. Such is his power.





OOC Guidelines

Is the Order a sect of the Black Flame?
  • The Order is a faction of the Blackflame. It is formed by citizens of different circles who carry out special tasks given their skills, position in society, and knowledge. They perform the rituals in his name and do whatever is asked of them by the Whisper. They are not his only followers but unlike others in the church, they perform an active role.

What kind of character can join this guild?
  • To join your character does not need to be or become the next Lord of Darkness (in fact, avoid that approach at all costs). This guild is dark and they will butcher people constantly to find what they are looking for but you don’t have to start out as a demon or end up like one (black horns, flaming eyes, smoking nostrils, aura of darkness, etc., it gets old real quick). The idea is to let your character go through a process of transformation and corruption. All you need to do is have a personal reason to join the Blackflame and then a reason to be a part of this faction. Here are a few examples: a) trying to find the meaning of their existence; b) feeling betrayed by other religions; c) having a mental state that affects their perception of reality but does not keep them from functioning in society; d) having suffered a great loss or injustice; e) suffering a physical injury that affects their senses; f) being fascinated by death; g) needing to acquire power for their own purposes; h) feeling overbearing guilt and needing to find a way to reverse the situation they brought upon themselves; i) being extremely greedy; etc, etc.

Roleplay
  • Roleplay and respect other players. RP Nazis are not fun but good roleplay is expected at all times. Knowledge of the settings is a must, especially regarding religion and laws, stay in character and react to what is thrown at you. You are expected to have a story that justifies your interest in the guild. Saying “being evil is k00l. 1 r 90nn4 pwn u!!!” won’t get you far.

  • Your character must be a Blackflame follower before joining this guild. This means they have to gain access to the Blackflame Shrine and/or know all there is to know about the Blackflame and respect the guidelines set by the developers regarding how to RP it properly. It is a secret cult so you must never reveal your allegiance to it. That applies to all members of the cult, not only those that join this guild.

  • Use your character description wisely, i.e.: to describe what others can perceive by looking at or being in the presence of your character. Empty or default descriptions will be frowned upon. Obvious “fear me, I am oh so evil” descriptions should be avoided as well. Members must have a cover and raise no suspicion of their allegiance to the guild or the cult and depending on their rank, have their characters gain a legitimate position in society that enables them to act in the name of the Whisper.

  • Godmodding stinks. Do it and you’ll be fed to the powerlevelers.

  • The teachings of this guild will allow your character to develop certain skills and powers but everything has to be within settings and in compliance with the statement above. We favor the deceptive arts of illusion and the schools that enhance one’s perceptions, as well as the skills of stealth in combat.

  • RP fights and PvP are optional and neither is frowned upon.

  • Since members have to hide their allegiance with the guild and pretend to be respectable citizens, engaging in quests, GM events and RPs that fit with their public persona is encouraged. For the same reason, breaking the law and ignoring the consequences of their IC actions is bad. Bad roleplayer! Bad! Furthermore, characters that join this faction are will always cover their faces in their gatherings. Nobody is to reveal their identity but to the Whisper himself. Given the importance of the tasks they will perform, they are not to know whom they are working with, only who they work for. Claiming knowledge of or revealing each others’ names IC will be frowned upon (unless the players are willing to have their characters face the IC consequences of betraying the Whisper).

  • Guildchat is OOC by default. No need for brackets there unless stated otherwise during RP.

  • Use your RP to learn and teach. Set the example of how to keep IC and OOC separate and engage with newcomers who might benefit from the experience.

  • Massrecruiting is like a bad 80’s haircut or a cheesy Aaron Spelling soap. Never resort to it or it will come back to haunt you. Guild recruitment is not to take place in anywhere but the Blackflame shrine and private or secluded areas. Witnesses shall be silenced. Mistakes shall be punished.

  • Feel free to contact us OOC via /tell or PMs if you have any questions or need help with your character’s story. However, you will need to RP your way in as well as become a BF follower first.

  • We welcome enemies and victims (love them to death). Feel free to hunt us down and bring us to justice if your character figures out who we are and manages to survive the night. Also feel free to contact us to work out plots with your guild/organization/character.


11
In-Game Roleplay Events / Re: [RP] Open Call for the Dyaz Grant
« on: April 19, 2008, 01:58:18 am »
[You can contact me in-game through tells (Daehaz).]

12
In-Game Roleplay Events / Re: [RP] Open Call for the Dyaz Grant
« on: April 16, 2008, 04:40:14 pm »
[Philosophers can make a presentation on any of their current or past subjects of study. Submissions can be made contacting me directly in-game or through PMs. And to make the process more IC...]

Administrator Wanted

To process, catalog and manage applications and activities regarding the Dyaz Grant. The person for this job must be organized, have entrepreneurial skills, be a law abiding citizen and have experience in either public or guild administrative posts.

Applications will be accepted in his Lordship's offices in Hydlaa [again, via /tell or PM].

13
In-Game Roleplay Events / Re: [RP] Open Call for the Dyaz Grant
« on: April 16, 2008, 02:26:16 am »
[Perhaps Zorbels will put aside her (completely unjustified) distrust and apply? :innocent: I hear they will serve strawberries in the award ceremony...]

14
In-Game Roleplay Events / [RP] Open Call for the Dyaz Grant
« on: April 16, 2008, 02:12:59 am »

To all Citizens and Guilds of Yliakum:

In his undying interest for the cultural wealth of our realm, Lord Dono Dyaz generously offers a series of grants and scholarships for all citizens and guilds that show remarkable talent and expertise in the following fields:

- The Performing Arts (bards, actors, and dancers).

- The Fine Arts (painters, sculptors, architects, and other visual artists in general).

- The Arts and Crafts (chefs, crafters, herbalists, alchemists, etc.).

- The Literary Arts (writers of all genres).

- Philosophy, Science, History and Religious Studies (scholars, philosophers, teachers, etc.).


All Dyaz Scholars and Grantees shall receive:

- Monthly stipends of 2000 to 5000 trias for housing, food and clothing as well as for all of the grantee's dependents' main expenses.

- Payment of all their work expenses: materials, supplies, workers, travels, etc.

- The opportunity to showcase their work in an elite cultural circle.

- Access to his Lordship's vast resources for their studies and projects.


All Dyaz Scholars and Grantees agree to:

- Dedicate to their work full time.

- Produce pieces as requested by his Lordship.

- Travel for presentations and lectures as requested by his Lordship.

- Participate in collaborative work with other grantees.


Requirements

- Fill in and submit the following application [use a blank book]:

Quote
     Name: ________________________

     Field of Interest: _________________

     What do you wish to achieve with this grant?
     ___________________________________________________________________
     ___________________________________________________________________
     ___________________________________________________________________
     ___________________________________________________________________
     ___________________________________________________________________


- A portfolio with samples of previous work (in the case of writers, scholars and visual artists).

- A sample piece (in the case of performers).

- Experience or interest in teaching.

- Have an interview with his Lordship if you are chosen as a semifinalist.


Guild Participation

- Guilds may participate as one individual, combining the talents of their members. The stipends awarded to the guild will be defined based on the guild's capacities and needs.

- No guild affiliation is required for individuals.


Submissions and Deadlines:

- Citizens and Guilds can submit their applications at any given moment, contacting his Lordship's office in Hydlaa.


[Contact me ingame or through PMs if you wish to participate in this RP. The idea is to promote more artist/scholar kind of characters and give them a sort of arena for their work. No particular obligations are expected to be fulfilled by the player and this is not a guild in the making. Suggestions and comments are welcome but let's try to keep this thread IC. So please use brackets for your OOC comments. Thanks.]

15
(...)Heard Daehaz was still around- woohoo! (...)

Who? :devil:

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