"Sure you can walk and turn in general directions, but (for example), in the area you are in when you die, after you go up the bridge, when you need to take a 90 degree turn to the left and up the cliff side (and then SLOWLY walk arround the path leading up), you have to pretty much come to a dead stop to turn in the right direction or risk falling off of the ledge."
I'd like to see you run as fast as you can in RL and make a 90 degree turn without having to slow down.
I see the movement the way it is now quite nice, save for the slow turning with the mouse, but again, thats already been discussed.
First, we play games to ESCAPE real life. I would like to see you cast magic, or do many of the other things that you can do in MMORPGs including PS in real life, but you know its not gonna happen.
My main issue with your posts is the vagueness of it. You're just saying stuff is bad and you can't use it, but without any real suggestions on how to fix the things you're complaining about. Yes, we don't have the mouse stuff, but unless you feel like writing it we just don't for now.
I keep getting that "You complain but dont offer solutions" argument here, which must mean you dont actually read my post all the way through because I have made MANY suggestions for improvement.
Not many people have widescreens? Are you joking? I havent physically seen a laptop in years that didnt have a non 4:3 ratio (they are not always 'wide' but they are rarely 4:3), and atleast 30% of the people I know with desktop PCs have widescreens, and I know alot of people. Hell, widescreens are so popular now that even my place of work (most definitly not a computer orientated company), just upgraded ALL of their PCs with widescreens.
Yes, I understand all to well that there are alot of things to do, and not everything is a priority, and many coders are contributors that do it during their spare time, I work on projects the same way. You missunderstand my post, I dont demand that they be fixed or changed right now, I didnt say anything of the sort, I simply gave my view on the subject, hoping that the developers would take this into account and work on it when they can get to it. If everyone just ignored the problem (any problem), instead of voicing their opinion, you would end up with a pile of junk rather than a useable engine. Isnt that what community projects are about?
In the few months I have played my most recent MMORPG (EQ2) I have seen many drastic game changes (all of them, in my opinion, a really good step in the right direction). How would any of these changes have come about if the players hadnt spoken up? Well I am speaking up, the movement system is lacking and could use a good workover.
With the controls, you're really the first person to think this is as bad as you say it is.
Might this be simply because of the harsh response you seem to give (case in point) if someone disagrees with the way something works? Hmm? Just a little? Might the people who dislike it just give up on it and not even bother to sign up and post on the forum? (I know a few of these personally, they like the engine, dont like the movement, but feel its pointless to sign up to a forum and complain, ) Knowing its usually a pointless waste of bandwidth because more often then not, devotees and the developers tend to act in the same manner that some of you in this post have? Now this forum hasnt been nearly as bad with their response as I have seen in other communities, but it certainly isnt welcoming input and ideas.
BTW I just showed the game to my brother-in-law about two hours ago, I didnt tell him anything bad about it, didnt mention movement AT ALL, I told him only good about the engine, showed him all the interesting details in character creation, and the nice visuals the game offers, and went through lists of skills and such that will be available in the game, and told him that he should check it out, and the first thing he noticed watching me play was how it controled. He didnt like it at all. I told him, however, that as a beta, a work in progress, that the developers would fix things like that when they get the chance. I hope I am not wrong.