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Messages - Silem

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Wish list / Re: Weapon Ideas
« on: October 10, 2006, 10:43:27 pm »
but how about something that channels more power into the glyphs or something so they are more efficiently used.   That is why I (amongst other people) was saying something about staffs.  However I do believe the devs should also implement more glyphs to make the game more fun/interesting (we only have 1 glyph in blue way and azure way).  Staffs could simply make more efficient use of the magic power and furthermore it could introduce a new job skill:  Staff Making  which I think would be kinda cool to be able to do that near/in the magic shop.

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Wish list / Re: Weapon Ideas
« on: October 10, 2006, 04:27:17 pm »
but wands are smaller

staffs are bigger and stand out more

I would love to see staffs developed for this as I tend to use magic skills a lot.   :sorcerer:


ok now this part is :offtopic:  spell power: how does it work exactly?

if it works like i think it does it would be nice if the staffs could boost the spell power for your skill more than 100 points (I assume its points even though I saw a % next to it)  if it doesnt work like I think it does then I am truly confused and someone should explain it to me (all I know is raising the spell power slider raises my attack but has more chance to not work)  so another possibility would be to have staffs that increase the probability of success for a spell.  I know I still have much to learn.   :innocent:

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Wish list / Re: Armors that are Specific to A Particular Race
« on: October 10, 2006, 04:15:17 pm »
I love witchking's ideas [feels relieved that he doesnt need to come up with ideas of his own anymore]

;)

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Wish list / Re: Armors that are Specific to A Particular Race
« on: October 07, 2006, 05:36:23 pm »
I guess the next time I come up with an idea I will wait untill I have all the details about it before posting it here >_> but for this topic can you jI just add the ideas as they come to me?

I have thought of making some armors with the hides in combination with some mining materials (except those used with metalurgy).

perhaps different combinations of crystals can produce different patterns specific to the race's culture.

and various combinations of hides can make it more durable/more heavy however I would assume that the armors made like this(with hides) would be considered to be light armor

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Wish list / Re: Armors that are Specific to A Particular Race
« on: October 07, 2006, 03:29:04 am »
Basically further customization so we would have more variety within each race armor.

Are you asking for race-specific stat bonuses upon armor equips? Or perhaps even further customization so you'd have more variety within each race armor?

I am just saying that the armors make everyone look alike.  Stat bonuses could possibly be on those customized armors, however:

I mean, it is good that every race has unique armor, but the stats bost is just like from nowhere, or its from other so called MMORPGs.

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Wish list / Re: Armors that are Specific to A Particular Race
« on: October 07, 2006, 03:17:49 am »
Basically further customization so we would have more variety within each race armor.

Are you asking for race-specific stat bonuses upon armor equips? Or perhaps even further customization so you'd have more variety within each race armor?

I am just saying that the armors make everyone look alike.  Stat bonuses could possibly be on those customized armors, however:

I mean, it is good that every race has unique armor, but the stats bost is just like from nowhere, or its from other so called MMORPGs.

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Wish list / Re: Armors that are Specific to A Particular Race
« on: October 06, 2006, 08:07:09 pm »
 :surrender:
Yea, I suppose you do present a valid point, I am not exactly creative with ideas.  I still think that it would be a nice way to personalize your character if you could make race specific armors so that it encompasses the cultures of each various race.  But I am taking an interest in the topic so I guess that says something.  I do agree with you about the fact that stat raising seems bad (I realize some problems with my ideas when someone else gives me constructive criticism like you did  :))  I am assuming I can post the details as the rest of the ideas slowly get in my head eh?

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Wish list / Re: Armors that are Specific to A Particular Race
« on: October 06, 2006, 03:56:53 pm »
ok... then how about just the ability to make race specific armors when you can make armors (using the job skill)  maybe someone can build upon my idea; I mean all races wearing the same armor... send in the clones.  :sweatdrop:  maybe someone can suggest an improvement to my idea (since Nikodemus said it is overdone).

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Wish list / Armors that are Specific to A Particular Race
« on: October 06, 2006, 02:15:17 pm »
I dont know if this is planned or not  :innocent:
but I think it might be cool to implement some special/unique armors for each race (and could thus boost some stats)

like...
armor for Lemur boosts mental stats
armor for Kran boosts physical stats
etc.

I think it could also be interesting if these race-specific armors could be crafted/made.

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Wish list / Re: Weapon Ideas
« on: October 06, 2006, 01:55:38 pm »
All good ideas, I especially am looking forward to the staffs, with maybe some magic bonuses on them?? I think those would do the magic users some real good.

I like it.  Would staff crafting come with this suggestion?  I would like to see emeralds, rubys, diamonds (except for the 1 quest) etc used in this staff making as I have not heard of their use and they dont sell for much tria.  I think it could be truly impressive.

I would assume that staffs would have a minimum int requirement(or if they are for different magic ways then minimum will and minimum charisma requirements).

Please avoid posting two or more successive posts before others have replied. Just "Modify" your last post to add new information. Thanks! --Karyuu

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