1
Complaint Department / Re: Review of Planeshift - list of complaints
« on: May 12, 2007, 01:40:27 am »
I agree with Gwinn.. the best thing here in PS is the people RPing
I left PS because i think this project is working too slow (i know, i know, i read a lot of :They are working hard, and blabla..", but i just think its all coming slowly.. and i got frustrated with all this bugs and stucks that never gets fixed.. like being stucked in every place, corner, that i walk.. or spending more than 2 months trying to get the winch access (can't get yet -.- )... and sometimes i see new glyphs coming, but the "old" spells are not working fine yet.. or, items coming that gives +1 in some stats.. what's the difference getting +1 in a spell that u spend months to get +80 or so.. i just want to say that is better to think on the things that are implemented in game before add more things.. it makes the project going better..
I think its not so hard to make little updates, like bug fixes, every week.. i say this because i'm in other game now, and there updates are every week, and players feels motivate to keep there because every week one little little problem is fixed.
________________________
edit:
other thing that is frustrating is because everything, any kind of help, is a spoiler.. then no one helps no one o.O
i said this more detailed, another day ago, in some topic.. but no one gave attention.. but remuming, thats it
________________________
About the comment of Roahn, i think its not a destructive comment.. he is only telling the problems he see in game..
And i see the most replies here is "rejecting" his comment.. and i believe this is a wall to a progression on the game.. you all have to accept this errors and missed things that Roahn told and get motivated to fix it..
making a wall for it, these problems will be masked.. sorry, but i said it because i saw it happening many times here. ppl deffending devs and masking problems, making the progression more slower.
But good luck, i hope this project go ahead, because its the only 3d RP game where i saw RPlayers
Lebre
I left PS because i think this project is working too slow (i know, i know, i read a lot of :They are working hard, and blabla..", but i just think its all coming slowly.. and i got frustrated with all this bugs and stucks that never gets fixed.. like being stucked in every place, corner, that i walk.. or spending more than 2 months trying to get the winch access (can't get yet -.- )... and sometimes i see new glyphs coming, but the "old" spells are not working fine yet.. or, items coming that gives +1 in some stats.. what's the difference getting +1 in a spell that u spend months to get +80 or so.. i just want to say that is better to think on the things that are implemented in game before add more things.. it makes the project going better..
I think its not so hard to make little updates, like bug fixes, every week.. i say this because i'm in other game now, and there updates are every week, and players feels motivate to keep there because every week one little little problem is fixed.
________________________
edit:
other thing that is frustrating is because everything, any kind of help, is a spoiler.. then no one helps no one o.O
i said this more detailed, another day ago, in some topic.. but no one gave attention.. but remuming, thats it
________________________
About the comment of Roahn, i think its not a destructive comment.. he is only telling the problems he see in game..
And i see the most replies here is "rejecting" his comment.. and i believe this is a wall to a progression on the game.. you all have to accept this errors and missed things that Roahn told and get motivated to fix it..
making a wall for it, these problems will be masked.. sorry, but i said it because i saw it happening many times here. ppl deffending devs and masking problems, making the progression more slower.
But good luck, i hope this project go ahead, because its the only 3d RP game where i saw RPlayers
Lebre