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General Discussion / Re: Idea: Stats that are hard to max
« on: June 22, 2015, 09:58:32 pm »
Stats are not needed for role play. The skill of your imagination is all that is required for role play. Stats don't matter at all.
For PVP, characters need to be able to reach the same level as the more experienced veterans, without spending years grinding. There has to be a close to level playing field for PVPers, regardless of whether or not they RP. When PVPers have similar skill that they can all reach without ridiculous amounts of time and effort, the PVP is more competitive and the fighting becomes less about what stats you have and more about how you use them(The skill of the player). There is absolutely no point for anyone, who only RPs and does not want to PVP to have high stats. I see no necessary connection between stats and RP. I'm sure there are RPers who like to have amazing stats, or stats that suit their character, but it is not necessary unless they want to PVP frequently. Imagination is all that is necessary for them. I know I will meet arguments on this, but this is my opinion.
But PVP does have a necessary connection to stats, not all of them obviously, but to the basic stats and the weapon stats the connection is unavoidable and undeniable. PVPers, some who RP, some who don't, deserve a fairly even playing(fighting) field, considering all the grinding they have to do just to make sure they are not at a massive disadvantage to their opponent. The best PVP fights I have been a part of and watched in PS have always been between players who are virtually maxxed out in any skill that is useful to their chosen fighting method. The PVPer will always strive for the most effective fighting skills and you see this in all games that have PVP mechanics. Whatever kills other players effectively, is what every PVPer wants and will focus on getting/having/achieving, to be fair to themselves and each other.
Furthermore, to be fair to themselves and each other, all frequent PVPers will strive for full sets of enchanted armor, weapons, amulets, etc. and whatever gives them an edge against their opponent. These things are hardly needed for RP, unless you intend to choose to RP your char or your guild into real actual PVP. Which plenty of people have done or still do. Pure RPers who like to roll their dice to decide their battle outcomes, or just pre-design the outcomes of their RP conflicts, from my point of view, have no reason to care.
For PVP, characters need to be able to reach the same level as the more experienced veterans, without spending years grinding. There has to be a close to level playing field for PVPers, regardless of whether or not they RP. When PVPers have similar skill that they can all reach without ridiculous amounts of time and effort, the PVP is more competitive and the fighting becomes less about what stats you have and more about how you use them(The skill of the player). There is absolutely no point for anyone, who only RPs and does not want to PVP to have high stats. I see no necessary connection between stats and RP. I'm sure there are RPers who like to have amazing stats, or stats that suit their character, but it is not necessary unless they want to PVP frequently. Imagination is all that is necessary for them. I know I will meet arguments on this, but this is my opinion.
But PVP does have a necessary connection to stats, not all of them obviously, but to the basic stats and the weapon stats the connection is unavoidable and undeniable. PVPers, some who RP, some who don't, deserve a fairly even playing(fighting) field, considering all the grinding they have to do just to make sure they are not at a massive disadvantage to their opponent. The best PVP fights I have been a part of and watched in PS have always been between players who are virtually maxxed out in any skill that is useful to their chosen fighting method. The PVPer will always strive for the most effective fighting skills and you see this in all games that have PVP mechanics. Whatever kills other players effectively, is what every PVPer wants and will focus on getting/having/achieving, to be fair to themselves and each other.
Furthermore, to be fair to themselves and each other, all frequent PVPers will strive for full sets of enchanted armor, weapons, amulets, etc. and whatever gives them an edge against their opponent. These things are hardly needed for RP, unless you intend to choose to RP your char or your guild into real actual PVP. Which plenty of people have done or still do. Pure RPers who like to roll their dice to decide their battle outcomes, or just pre-design the outcomes of their RP conflicts, from my point of view, have no reason to care.