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Messages - DigiEvolve

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Development Deliberation / Re: Do you have level design in your pipeline?
« on: February 05, 2007, 12:55:38 am »
Man, too bad, I wouldn't mind using a 3d app for LDing. I've tried that before with an engine, I forget the name of. It's this 3d license with PS that I disagree with. I'm curious to how you handle scripting triggers and ect for the world, since you're using a 3d app. If you guys do work on tools for level design and need help with design ideas feel free to contact me at neo-anarchist@hotmail.com.

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Development Deliberation / Do you have level design in your pipeline?
« on: February 03, 2007, 07:42:49 am »
Hi, I posted awhile back here about the 3d license thing that bugged me, since I do not want anyone to own my art. I am wondering if you use level design tools in your development. I have work and experience in level design and scripting for levels as well. I'm not willing to have anyone own my art, so I would not be willing to model and texture. I have experience in brush tools, tile, height mapping, and a node based systems. I have also closed beta tested for the Siege Editor II and that's all I'm allowed to say due to an NDA with microsoft and gas powered games. I have talked to tools programmers to help out.

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General Discussion / Re: Do you accept Free Art Licensed art?
« on: December 17, 2006, 03:27:52 pm »
No, all the art has to be under the Atomic Blue license.

Ok, nice game you all put togeither :thumbup:. I've been looking for a project to contribute to, but I plan to distribute my art for everyone. I'll have to hunt some more.

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General Discussion / Do you accept Free Art Licensed art?
« on: December 17, 2006, 02:51:57 pm »
I thought I hit the jackpot before I read your license for art  ::| . Personally, I would not want anyone else(Atomic Blue) to hold copyright to my artwork. I find that disturbing. Would you accept Free Art Licensed art that is intended to be shared? I figure it's worth asking.

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