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PlaneShift News and Rules / Re: 0.5.9.2 release!
« on: November 11, 2012, 12:29:51 am »* Cello nods at Rigwyn..
yes, always when you're on the map's stick (until your gfx cope loading the next one) ..quite new experience pity!
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C++ ./out/linux/optimize/src/client/gui/pawspath.o
C++ ./out/linux/optimize/src/client/gui/pawsloading.o
src/client/gui/pawsloading.cpp: In member function ‘void pawsLoadWindow::DrawAnim()’:
src/client/gui/pawsloading.cpp:155: error: ‘class csVector2’ has no member named ‘Normalize’
src/client/gui/pawsloading.cpp:157: error: ‘class csVector2’ has no member named ‘Unit’
g++ -c -o ./out/linux/optimize/src/client/gui/pawsloading.o -I. -I./include -I./src/client -I./src/server -I./src/common
-I./src/tools/wordnet -I./src/tools/breakpad -I./src/tools/breakpad/third_party/linux/include -I. -I./include -pipe
-ffunction-sections -fdata-sections -mtune=generic -fvisibility=hidden -fvisibility-inlines-hidden -g2 -O3 -fno-omit-frame-pointer
-ffast-math -Wdisabled-optimization -fPIC -I/home/robertc/development/cs/include src/client/gui/pawsloading.cpp
...failed C++ ./out/linux/optimize/src/client/gui/pawsloading.o ...
...skipped libgui-0.5.a for lack of libgui-0.5.a(pawsloading.o)...
...skipped psclient for lack of gui...
...failed updating 1 target(s)...
...skipped 2 target(s)...
...updated 92 target(s)...
robertc@lucid64:~/development/planeshift$

I just downloaded the 3.019 client and getting an error about missing libcal3d.so.12.I've run fixlibs.sh script from Planeshift's directory and that fixed the missing library issue
I'm running Ubuntu 6.10 and get the following error when I try to run ./psclient:
$ ./psclient
./psc: error while loading shared libraries: libcal3d.so.12: cannot open shared object file: No such file or directory
I installed libcal3d through Synaptic, but it installs libcal3d.so.11. I tried the same thing on Ubuntu 7.04 (the latest version) and it also installs version 11.
Where can I obtain this file, or can Planeshift be tweaked to use version 11 instead of 12? BTW, I tried copying and linking the .11 file and naming it to .12, which let the game start to load, but then segfaults almost immediately.
-Drahlian
[cello@ubuntu-feisty:~/PlaneShift$ ./updater --auto
Critical files (<critical>) not found (Server only)
NOTIFY: psUpdaterEngine initialized.
Checking registry version...
Downloading registry...
0%....25%....50%....75%....100% (21 KB/s)
Loaded registry
Checking for updates... This may take a while.
Using newregistry
I'll perform the following updates:
Update data/options/camera.xml
Update up
Total size 5.34 MB in 2 files
Updates: 2
==== Update started ====
data/options/camera.xml (2.00 KB) 0%....25%....50%....75%....100% (1 KB/s)
Written /this/data/options/camera.xml!
Updated data/options/camera.xml
up (5.34 MB) 0%....25%....50%....75%....100% (20 KB/s)
Failed to update up!
Following files failed:
up
Please wait while saving files..
==== Update complete ====
Segmentation fault (core dumped)
/code]
any suggestions ? ???
Cello