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General Discussion / Re: Vista and Planeshift: Hmm?
« on: January 31, 2007, 04:26:49 am »
From my, albeit limited, understanding of things...developing games for Vista doesn't cancel out if being something that'll work on other Windows builds or OS's. At least, until the DX10 behemoth is in full swing...odds are seemingly remote-imaginary that MS will see fit to force DX10 capabilities out for XP seeing as how it is the main carrot to entice the gaming population to upgrade.
I was under the impression that the Games for Windows initiative was primarliy designed at streamlining the mire of system requirements for games to their 1-5 scale should publishers, devs, etc register up with them. Also, I keep wanting to think there was a part about those who do choose to officially go at it get some form of aid in regard to getting the most out of the new OS, DX10, and so forth---with the aim being a higher quality product to sell/promote the Age of Vista.
I haven't come across any Vista v. Open-Source/OpenGL/etc articles or testimonials...hence my curiosity here considering this to be the only "Open" project I keep up with. Clearly, Vista is going to become the new standard unless something bizarre happens if by no other virtue than being the new default for PC's sold via DELL and the like. Same goes for the push to increase the strength of the PC gaming side of things---which is the part that'd perhaps have the largest potential effect on the future of PLaneshift.
Edit: Upon randomly looking through the Gameplay FAQ just now, it seems as of Jan 9th Vista was declared a no-go based on a lack of driver support. Has anything changed since then in terms of thinking necessary drivers are en route at some point or does that present a perpetual "no-go" as far as everything shakes out?
I was under the impression that the Games for Windows initiative was primarliy designed at streamlining the mire of system requirements for games to their 1-5 scale should publishers, devs, etc register up with them. Also, I keep wanting to think there was a part about those who do choose to officially go at it get some form of aid in regard to getting the most out of the new OS, DX10, and so forth---with the aim being a higher quality product to sell/promote the Age of Vista.
I haven't come across any Vista v. Open-Source/OpenGL/etc articles or testimonials...hence my curiosity here considering this to be the only "Open" project I keep up with. Clearly, Vista is going to become the new standard unless something bizarre happens if by no other virtue than being the new default for PC's sold via DELL and the like. Same goes for the push to increase the strength of the PC gaming side of things---which is the part that'd perhaps have the largest potential effect on the future of PLaneshift.
Edit: Upon randomly looking through the Gameplay FAQ just now, it seems as of Jan 9th Vista was declared a no-go based on a lack of driver support. Has anything changed since then in terms of thinking necessary drivers are en route at some point or does that present a perpetual "no-go" as far as everything shakes out?
