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General Discussion / It's LONELY down here !!!
« on: February 25, 2007, 06:26:46 pm »
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* Nikodemus looks at the image.I have a few questions.
Why did you draw elipses instead of circles?
Why is the azure sun blocking the signal?
Why a mirror is supposed to show something while reflecting the Crystal, or something?
What about other levels? is the signal blocked by rock? (yes?)

) mentions the strong radiation close the the azure sun, so it appears to be safe to assume that this radiation and the crystal's density and diameter would block the acoustic signals.
)* Nikodemus looks at the image.
But you need to explain your method better.
, but please take into account - that I am NOT offering a FINAL and ALL-IN ONE SOLUTION, but rather a starting point ... on which the community can debate and above all IMPROVE
.* steuben considers this for a momemt
the problem is that it doesn't solve the two point problem. for each point on the circle you have two points that have the same intensity. but adding a second accoustic point will solve that one.
but there maybe a much more serious problem. the system would work in an open environment. but in the closed cavern of yliakium you will get echoes. and with the echoes you will get interferece. that will play havoc with intensity of the signal. by walking a few feet you could be several miles from your original position.* steuben begins to shape an alternative method...
although they are in different regions 

in an air environment ... some Klyros might be able to process them under water but on land everyone needs the "wind-harp".
No such thing, Planeshift will never have a mimi-map.

(news taken from main site)
Another expansion of the PlaneShift world is ready! Client 0.3.018 is avaiable for download.
Here are some of the improvements contained in this release compared to 017 :
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- Added new map function, to dsplay/create maps
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