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Messages - Spex

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1
Technical Help: IN GAME bugs (after loading world) /
« on: January 03, 2005, 06:36:18 pm »
Oh well, another MMORPG updater which falls into the Win98/ME trap ... *sigh*

Anyway, thanks for posting the fix, no need to scan through the xml-spam myself, then :)

2
The Hydlaa Plaza /
« on: March 29, 2003, 11:59:30 am »
I\'m using at least one drug all the day ... the one i\'m sitting in front of :-P If you look at the meaning of drugs differently, even \"power\" is a drug (and too often many dead civilians are the result :( ) I think thats one of the worst drugs ever!

Drugs in game: I played Neocron Beta4 for some time (Shadowrun like world) where you could count drugs as one of the game \"basics\". They gave you some offsets to skills and attributes and as long as you keep the drug(s) flowing you are fine. But if you stop this flow you get seriously wasted, starting from wandering randomly around if you want to walk/run to having a screen filled with more or less \"TV-noise\". Imagine you fight some strong mobs and your drugs wear off ...

Anyway, drugs have to fit the game scenario, in case of Neocron they fit very well. Many fantasy games have \"drugs\", too, although they are not counted as that (temporary stat changing potions ARE drugs). Let the game designers decide :)

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