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Technical Help: Problems BEFORE entering the game /
« on: April 07, 2003, 12:52:42 am »
I fixed the race problem it was that a file wasn\'t in the right spot in my PS folder. load successful (1 windows, 0 skins loaded.)
crystalspace.maploader.parse.image: Could not open image file \'/lib/std/stone4.gif\' on VFS!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/lib/std/stone4.gif\', using checkerboard instead!
Before csRegion::Prepare 502333
Before csRegion::ShineLights 502649
crystalspace.engine.warning: Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
crystalspace.engine.warning: Use -relight cmd option to calc lighting.
crystalspace.engine.warning: Couldn\'t load cached lighting for 1 object(s):
crystalspace.engine.warning: stagewalls
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
After csRegion::ShineLights 503081
<\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psobjectview.cpp:294> psComponentObjectView::CreateStage: Paper doll Room created
New texture string is:
New texture string is:
New texture string is:
New texture string is:
CEL is searching for meshfact \'/planeshift/models/maleynnwn.spr\'...Not Found, so loading /planeshift/models/maleynnwn.spr .Here\'s the PSplayer window part. <\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psaws.cpp:545> psAwsManager::GetPSWindow: No PSWindow with the name \'Communication Window\' was found.
<\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psaws.cpp:545> psAwsManager::GetPSWindow: No PSWindow with the name \'Player Window\' was found.
Destructing Warning: 029BD690
Destructing Warning: 029BD050
crystalspace.maploader.parse.image: Could not open image file \'/lib/std/stone4.gif\' on VFS!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/lib/std/stone4.gif\', using checkerboard instead!
Before csRegion::Prepare 502333
Before csRegion::ShineLights 502649
crystalspace.engine.warning: Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
crystalspace.engine.warning: Use -relight cmd option to calc lighting.
crystalspace.engine.warning: Couldn\'t load cached lighting for 1 object(s):
crystalspace.engine.warning: stagewalls
crystalspace.engine.warning: Use -relight cmd option to refresh lighting.
After csRegion::ShineLights 503081
<\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psobjectview.cpp:294> psComponentObjectView::CreateStage: Paper doll Room created
New texture string is:
New texture string is:
New texture string is:
New texture string is:
CEL is searching for meshfact \'/planeshift/models/maleynnwn.spr\'...Not Found, so loading /planeshift/models/maleynnwn.spr .Here\'s the PSplayer window part. <\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psaws.cpp:545> psAwsManager::GetPSWindow: No PSWindow with the name \'Communication Window\' was found.
<\\Luca\\Crystal Space\\planeshift\\src\\client\\aws\\psaws.cpp:545> psAwsManager::GetPSWindow: No PSWindow with the name \'Player Window\' was found.
Destructing Warning: 029BD690
Destructing Warning: 029BD050