Trying raising the power slider. You'll find that the spells' range and power increases.
Raising magical power from 0 to 50 increased range by 5 to 10 percent, however 14 out of 21 castings failed (66.7% failure rate). Damage increased only 15%.
Also, the higher your rank, the greater the range and strength of spells, until you reach the rank at which you've 'mastered' the spell (this means you'll always get the best out of it at 0 on the slider).
I'm at 40 in Crystal Way. Last I checked, 30 was the point where Energy Arrow is "mastered," ie. going from 30 to 40 Crystal Way did not increase damage inflicted with this spell.
Raising the magical power slider above 0 significantly lowers the overall damage you inflict when factoring in the horrible spell failure even when "mastered." By my calculations, raising power to 50 will actually lower your overall damage to only 38% of what you would do at power 0 because of spell failures.
Magic will be awesome soon.
This is what people were saying two years ago.
--< AC >--