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Messages - zedd_owd

Pages: [1] 2
1
General Discussion /
« on: December 06, 2004, 11:24:32 am »
Quote
Originally posted by Seytra
Quote
Originally posted by tygerwilde
but at this point they AREN\'T harming the game in the least, because at this point, it\'s NOT a game, it\'s essentially an engine in testing.

However, at the exact point in time at which anything from the testing environment is being transferred to the game, what happened in the testing effectively becomes part of the game in retrospect. So yes, if the crystals are not being wiped, then the MB cheating will have hurt the game.
Quote
Originally posted by tygerwilde
they NEED people to push every boundary to the breaking point to see to it that there\'s no way to do this in the final game.

Yes, they need people who report the bugs once they are found and verified. And no, I don\'t think these reporters deserve anything that may be gained from the cheat / exploit. If the devs feel they deserve something, it will come from them. It\'s just like saying the same thing about people who break into your bank account. Do they deserve the money they stole from you, because they \"helped the bank discover a flaw in the system\", since it has been spotted months later, after they had robbed millions of people?

@ Zetsumi: it is common sense not to cheat. There is no way you can\'t have known that (and don\'t start nit-picking like \"it wasn\'t cheating because cheating is...\", you know exactly what I mean.). There is also no need for it to be written down anywhere. If you are one of these people who just go \"it wasn\'t explicitely stated by anyone who has authority\", then I pity you. There is absolutely nothing you can say or do to justify your actions. :tdown:

i completely agree with you , thus a database wipe would be further justfified as there was no of competely detecting the people who cheated. this will ensure that such actions may be prevented in the future.
 

2
General Discussion /
« on: December 03, 2004, 12:33:24 pm »
firstly i want to say that i am not posting this is as an insult to the people who have worked hard for the crystals. I am sure that those who genuinely worked hard collect the crystals in MB are honourable people.
The fact remains as posted by others that those who cheated can;t be 100 % detected.
on another noted, a database wipe would not a bad idea after all, as the way the economy was construected in MB was highly inflationary.  To those who cares about planeshift , do you really want pass this inflationary problem on to the next Planshift milestone CB ?????  in other words do u want to pass the rampant inflationary cycle on the next phase ?  Inflation can destroy an online game.
finally i want to thank the honourable people that supported a database wiped, in which it can stop the old problem of MB, results in a level playing field and STOMPS INFLATION  IN CB !!
I think the best way to resolve is to have to poll on the issue.

3
General Discussion / Fairness
« on: December 01, 2004, 02:41:17 am »
hello everyone i read on the main page that the crystal from MB will be transfered to CB in the future, Is This Fair ?   (   ?(  given the amount of cheating by players that occured  during the MB phase !!!
A sensible solution would be to wipe the old database and everyone start all over again. Since MB is tech demo a database wipe would not be too unfamilar for those who regulualy test commerical MMorpg games. As this is will result in level playing field for all. Another upside to this is that we\'ll get to play CB faster as soon as the bugs are ironed we can play.  ;)  
Thus i am appealing to all the honourable people stand with me can call for a database wipe for MB due  tot he fact that it\'s no longer supported code and the ease in which it can be hacked.
thanks  ;)


4
Wish list /
« on: February 28, 2004, 12:06:11 pm »
this upkeep thing sounds like the upkeep in wc3 . i didn;t about u guys but i think this may decrease the fun factor in an rpg game
i think having a set time limit for summons and stuff should fine. !!  :D

5
Wish list /
« on: February 23, 2004, 12:35:35 am »
Quote
Originally posted by Gronomist
We just need a mod that exclusively takes care of the wishlist, and who has a resonable sense of organisation. :)

None of the current mods take care of the list anyways.


i would be more than willing to help u and the other guys out if u want. but what form will this be in ? website or database.

6
General Discussion / a study into mmorpg
« on: February 15, 2004, 11:58:55 pm »
hey people while i was doing my assigment for class i came across a very intersting article about mmorpgs thoughout u people might like to read it
heres the abstract :L
Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier by Castronova, Edward (2001) \"Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier
\"In March 1999, a small number of Californians discovered a new world called \"Norrath\", populated by an exotic but industrious people. Having just returned from a dangerous exploratory journey through this new world, I can report a number of interesting findings about its people and economy. About 12,000 people call it their permanent home, although some 60,000 are present there at any given time. The nominal hourly wage is about $3.42 per hour, and the labors of the people produce a GNP per capita somewhere between that of Russia and Bulgaria. A unit of Norrath\'s currency is traded on exchange markets at $0.0107, higher than the Yen and the Lira. The economy is characterized by extreme inequality, yet life there is quite attractive to many. The population is growing rapidly, swollen each each day by hundreds of ?migr?s from various places around the globe, but especially the United States. Perhaps the most interesting thing about the new world is its location. Norrath is a virtual world that exists entirely on 40 computers in San Diego. The entire dollar-based economy is underground, since the owning company, Sony, considers everything created in the world to be its intellectual property. Unlike many internet ventures, virtual worlds are making money -- with annual revenues expected to top $1.5 billion by 2004 -- and if network effects are as powerful here as they have been with other internet innovations, virtual worlds may be the next step in the evolution of internet (and possibly human) culture. \"
the url is
www.bepress.com/ cgi/viewpdf.cgi?article=1008&context=giwp

if u have problems access it u can search for it at google.com
 ;)

7
General Discussion /
« on: January 30, 2004, 12:28:07 am »
i hope the dev devise a fair way of settling this issue.


8
General Discussion /
« on: January 19, 2004, 12:03:13 am »
i hope those who regualarly visit these boards consider the advantages of Nel in the above post. i want to thank  guest for bringing this up!!!  :]
the nel enngine rocks man!!!

9
General Discussion /
« on: January 19, 2004, 12:00:11 am »
i agree with Guest\'s view entirely as NeL stands for Nevrax Library it\'s url is http://www.nevrax.org/ is far superior and more mature game engine compared to crystal space. that\'s it will be easier and better to use the Nel engine for this game  :rolleyes:  

 :))

10
General Discussion / free textures/ media
« on: January 09, 2004, 04:09:36 am »
i was just surfing around the crystal space site and i found this sites which contains free textures which are all open sourced. the site is https://cat2.ath.cx/ftoma/tex.html
maybe the developers or other people  might want to make use of this as its saves them time not to reinvent the wheel everytime.

11
Wish list /
« on: December 28, 2003, 11:52:23 am »
Quote
Originally posted by Axsyrus
this would be cool, and not very hard to code, it\'s like this:

you have certain properties, and the NPC will only tell you about the quest when you\'ve reached one of them.

for example, there\'s a quest that needs to be solved by stealing something, this quest will only be given to characters with, let\'s say skill level 20 climbing and level 30 picklocking, the code would be something like this:(this is php and probably wrong but it\'s just an example :P):

if($skill_climbing == \"20\"){
   if(
$skill_lockpicking == \"30\"){
      start_quest_01();
   } else {
       print \"You\'re not skilled enough in lockpicking, please come back later.\";
   }
}else {
   print \"You\'re not skilled enough in climbing, please come back later.\";

 yup what i meant was that everytime someone logs on the game the game will generate specific missions and quests similar to this example




yup what i meant was that everytime someone logs on the game the game will generate specific missions and quests similar to this example. while mission generated would be mostly side quests  meaning they will not affect the main storyline of the game.
to me this is what dynamic quests are all about !! ;)  
its something not having to be repeated over and again.
 ;)

12
Wish list /
« on: December 27, 2003, 12:22:11 pm »
yep this naga idea is very similar to the one in wc ftf in the descriptions , but using it in the game would not too bad. as the dev can use it as a sea monster or an sea NPC.   :]

13
Wish list /
« on: December 27, 2003, 12:17:52 pm »
i think Dynamic Quests are a great idea as it opens the door to more possiblities. but coding Dynamic Quests would be very hard so many game claim to have it but few delivers.
i assume Dynamic Quests refers to something like this u log on to the game the game examines your strats then generates tailor made mission/quests for u ( similar to world of warcraft )

14
Wish list /
« on: December 21, 2003, 11:58:33 am »
this concept of implamenting the stamina system should be quite far.

15
Wish list / religion concept
« on: December 21, 2003, 11:53:35 am »
i wonder if this game will feature the concept of a religon. this has worked really well in EQ.
Religion adds a deeper level of strategy and fractions   in addition to guild, race , gender currently in the game.
 :baby:
this is just a suggestion!! enjoy  :rolleyes:  

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